From d89533b9de6ea716d6a59c841189646c51997e13 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 3 Jan 2021 13:25:32 -0500 Subject: [PATCH] v0.9.1b: final commit --- build.gradle | 4 +-- .../ui/changelist/v0_9_X_Changes.java | 30 +++++++++++++++++-- 2 files changed, 30 insertions(+), 4 deletions(-) diff --git a/build.gradle b/build.gradle index d0d8c9fe1..021b1bf81 100644 --- a/build.gradle +++ b/build.gradle @@ -14,8 +14,8 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 500 - appVersionName = '0.9.1a' + appVersionCode = 502 + appVersionName = '0.9.1b' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java index 6cd687793..d9f0ddc34 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java @@ -52,16 +52,42 @@ public class v0_9_X_Changes { changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); - changes = new ChangeInfo("", false, null); + changes = new ChangeInfo("v0.9.1b", false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), + "_-_ Necromancers now damage enemies if their summoning position is totally blocked\n\n" + + "_-_ Rogue's foresight can now also trigger when returning to a floor, if that floor was detected initially\n\n" + + "_-_ Small UI improvements to rankings window\n\n" + + "_-_ The Overgrowth curse can now trigger starflower effects\n\n" + + "_-_ Added some VFX to scroll of transmutation\n\n" + + "_-_ Piranha are no longer invulnerable to electricity and frost\n\n" + + "_-_ Updated translations and translator credits")); + + changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), + "Fixed (caused by v0.9.1):\n" + + "_-_ Rare freeze errors caused by Cached Rations talent\n" + + "_-_ Various minor visual and text errors\n" + + "_-_ Incorrect numbers in wand of transfusion description\n" + + "_-_ Horn of Plenty not triggering Iron Stomach\n" + + "_-_ Iron Stomach immunity lasting longer than intended\n" + + "_-_ Various minor timing bugs in the Tengu and DM-300 bossfights\n" + + "_-_ Pathfinding errors in DM-300\n" + + "_-_ Bees being affected by Improvised Projectiles when they spawn\n\n" + + "Fixed (existed prior to v0.9.1):\n" + + "_-_ Rare freeze and crash errors\n" + + "_-_ 'death from viscocity' badge not appearing in rankings\n" + + "_-_ Various rare errors with shops\n" + + "_-_ Scrolls of teleportation spending a turn when they fail\n" + + "_-_ Various rare errors with Gladiator's fury\n" + + "_-_ Various rare errors with multiplicity curse")); + changes = new ChangeInfo("v0.9.1a", false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), - "_-_ The shadows buff now has a green icon, instead of the regular invisibility blue.\n\n" + "_-_ Slightly adjusted the Huntress' splash art to improve details on her face.")); changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),