V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
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@ -47,7 +47,13 @@ public class Artifact extends KindofMisc {
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if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
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if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
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GLog.w("you can only wear 2 rings at a time");
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GLog.w("you can only wear 2 misc items at a time");
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return false;
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} else if (hero.belongings.misc1.getClass() == this.getClass()
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|| hero.belongings.misc2.getClass() == this.getClass()){
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GLog.w("you cannot wear two of the same artifact");
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return false;
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return false;
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} else {
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} else {
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@ -55,7 +61,6 @@ public class Artifact extends KindofMisc {
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if (hero.belongings.misc1 == null) {
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if (hero.belongings.misc1 == null) {
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hero.belongings.misc1 = this;
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hero.belongings.misc1 = this;
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} else {
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} else {
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//TODO: decide if I want player to equip two of the same artifact, change logic here accordingly
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hero.belongings.misc2 = this;
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hero.belongings.misc2 = this;
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}
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}
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@ -114,7 +114,7 @@ public class Ring extends KindofMisc {
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if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
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if (hero.belongings.misc1 != null && hero.belongings.misc2 != null) {
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GLog.w( "you can only wear 2 rings at a time" );
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GLog.w( "you can only wear 2 misc items at a time" );
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return false;
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return false;
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} else {
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} else {
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