From d6db2b6a45de612abc3169a2ce96fc581d20ae04 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 7 Aug 2019 21:09:34 -0400 Subject: [PATCH] v0.7.4b: actual final commit --- build.gradle | 2 +- .../shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java | 4 +++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/build.gradle b/build.gradle index 1fffe6cd4..6ef8cfb0e 100644 --- a/build.gradle +++ b/build.gradle @@ -14,7 +14,7 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 360 + appVersionCode = 361 appVersionName = '0.7.4b' appAndroidCompileSDK = 28 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java index e13facf59..fdedb4eab 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java @@ -81,7 +81,9 @@ public class v0_7_X_Changes { changes.addButton( new ChangeButton(new WandOfLivingEarth(), "The wand of living earth is performing fairly reasonably now, but the staff of living earth continues to be really strong. This has led me to re-evaluate the battlemage living earth ability, and to nerf it significantly:\n\n" + "_-_ Earthen armor generated from battlemage melee hits reduced to 0.25x damage from 1x damage.\n\n" + - "_-_ Battlemage can no longer stack earthen armor past the max HP of the earthen guardian.")); + "_-_ Battlemage can no longer stack earthen armor past the max HP of the earthen guardian.\n\n" + + "Additionally:\n" + + "_-_ Guardian armor is now equivalent to cloth armor when 'faith is my armor' challenge is enabled.")); changes.addButton( new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), "_-_ Updated hero icons in rankings and saved game screens.\n\n" +