v0.5.0: improved sprites for coins and bones/remains

This commit is contained in:
Evan Debenham 2017-01-24 02:53:45 -05:00
parent 52ba8c2441
commit d636adef74
2 changed files with 3 additions and 3 deletions

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Width:  |  Height:  |  Size: 14 KiB

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@ -53,7 +53,7 @@ public class ItemSpriteSheet {
public static final int SANDBAG = UNCOLLECTIBLE+3;
public static final int DBL_BOMB = UNCOLLECTIBLE+4;
static{
assignItemRect(GOLD, 15, 14);
assignItemRect(GOLD, 15, 13);
assignItemRect(DEWDROP, 10, 10);
assignItemRect(PETAL, 8, 8);
assignItemRect(SANDBAG, 10, 10);
@ -69,8 +69,8 @@ public class ItemSpriteSheet {
public static final int LOCKED_CHEST = CONTAINERS+5;
public static final int CRYSTAL_CHEST = CONTAINERS+6;
static{
assignItemRect(BONES, 15, 14);
assignItemRect(REMAINS, 15, 14);
assignItemRect(BONES, 14, 11);
assignItemRect(REMAINS, 14, 11);
assignItemRect(TOMB, 14, 15);
assignItemRect(GRAVE, 14, 15);
assignItemRect(CHEST, 16, 15);