v0.5.0: improved sprites for coins and bones/remains
This commit is contained in:
parent
52ba8c2441
commit
d636adef74
Binary file not shown.
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
|
@ -53,7 +53,7 @@ public class ItemSpriteSheet {
|
|||
public static final int SANDBAG = UNCOLLECTIBLE+3;
|
||||
public static final int DBL_BOMB = UNCOLLECTIBLE+4;
|
||||
static{
|
||||
assignItemRect(GOLD, 15, 14);
|
||||
assignItemRect(GOLD, 15, 13);
|
||||
assignItemRect(DEWDROP, 10, 10);
|
||||
assignItemRect(PETAL, 8, 8);
|
||||
assignItemRect(SANDBAG, 10, 10);
|
||||
|
@ -69,8 +69,8 @@ public class ItemSpriteSheet {
|
|||
public static final int LOCKED_CHEST = CONTAINERS+5;
|
||||
public static final int CRYSTAL_CHEST = CONTAINERS+6;
|
||||
static{
|
||||
assignItemRect(BONES, 15, 14);
|
||||
assignItemRect(REMAINS, 15, 14);
|
||||
assignItemRect(BONES, 14, 11);
|
||||
assignItemRect(REMAINS, 14, 11);
|
||||
assignItemRect(TOMB, 14, 15);
|
||||
assignItemRect(GRAVE, 14, 15);
|
||||
assignItemRect(CHEST, 16, 15);
|
||||
|
|
Loading…
Reference in New Issue
Block a user