v0.9.1: fixed snipers mark being applicable to the hero

This commit is contained in:
Evan Debenham 2020-12-05 15:16:30 -05:00
parent 1f8ea810a8
commit d62ce0334e

View File

@ -1066,7 +1066,7 @@ public class Hero extends Char {
switch (subClass) {
case SNIPER:
if (wep instanceof MissileWeapon && !(wep instanceof SpiritBow.SpiritArrow)) {
if (wep instanceof MissileWeapon && !(wep instanceof SpiritBow.SpiritArrow) && enemy != this) {
Actor.add(new Actor() {
{