V0.2.0: fixed another bug, number tweaking, display clarity.
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@ -37,7 +37,8 @@ public class CloakOfShadows extends Artifact {
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public static final String AC_STEALTH = "STEALTH";
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private static final String TXT_STATUS = "%d/%d";
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private static final String TXT_CHARGE = "%d/%d";
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private static final String TXT_CD = "%d";
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private int cooldown = 0;
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@ -92,10 +93,6 @@ public class CloakOfShadows extends Artifact {
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super.execute(hero, action);
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}
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}
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@Override
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@ -120,17 +117,20 @@ public class CloakOfShadows extends Artifact {
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@Override
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public String desc() {
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//TODO: add description
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return "Current CD = " + cooldown;
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return "";
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}
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@Override
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public String status() {
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return Utils.format(TXT_STATUS, charge, chargeCap);
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if (cooldown == 0)
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return Utils.format(TXT_CHARGE, charge, chargeCap);
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else
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return Utils.format(TXT_CD, cooldown);
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}
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@Override
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public String toString() {
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return super.toString() + " (" + status() + ")" ;
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return super.toString() + " (" + Utils.format(TXT_CHARGE, charge, chargeCap) + ")" ;
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}
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public class cloakRecharge extends ArtifactBuff{
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@ -138,7 +138,7 @@ public class CloakOfShadows extends Artifact {
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public boolean act() {
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if (charge < chargeCap) {
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if (!stealthed)
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partialCharge += (chargeCap / (62-(level*2)));
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partialCharge += (chargeCap / (52-(level*2)));
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if (partialCharge >= 1) {
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charge++;
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@ -147,7 +147,7 @@ public class CloakOfShadows extends Artifact {
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GLog.p("Your cloak is fully charged.");
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partialCharge = 0;
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}
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QuickSlot.refresh();
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}
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} else
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partialCharge = 0;
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@ -155,6 +155,8 @@ public class CloakOfShadows extends Artifact {
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if (cooldown > 0)
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cooldown --;
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QuickSlot.refresh();
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spend( TICK );
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return true;
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@ -188,8 +190,8 @@ public class CloakOfShadows extends Artifact {
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exp += 10 + ((Hero)target).lvl;
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//max level is 21 (25 charges)
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if (exp >= level*50 && level < 21) {
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//max level is 16 (20 charges)
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if (exp >= level*50 && level < 16) {
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exp -= level*50;
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GLog.p("Your Cloak Grows Stronger!");
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level++;
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@ -213,8 +215,10 @@ public class CloakOfShadows extends Artifact {
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if (target.invisible > 0)
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target.invisible--;
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stealthed = false;
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cooldown = 12 - (level / 3);
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cooldown = 10 - (level / 4);
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QuickSlot.refresh();
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super.detach();
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}
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}
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@ -223,11 +227,13 @@ public class CloakOfShadows extends Artifact {
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public void storeInBundle( Bundle bundle ) {
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super.storeInBundle(bundle);
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bundle.put("stealthed", stealthed);
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bundle.put("cooldown", cooldown);
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}
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@Override
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public void restoreFromBundle( Bundle bundle ) {
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super.restoreFromBundle(bundle);
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stealthed = bundle.getBoolean("stealthed");
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cooldown = bundle.getInt("cooldown");
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}
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}
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