From d1d1a2cae9d2e1d4a88c8c6c69c7ae43de8b5ef6 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 13 Jun 2021 15:40:42 -0400 Subject: [PATCH] v0.9.3a: final commit --- build.gradle | 4 +-- .../ui/changelist/v0_9_X_Changes.java | 25 +++++++++++++++++++ 2 files changed, 27 insertions(+), 2 deletions(-) diff --git a/build.gradle b/build.gradle index 32d396a68..20e038eaa 100644 --- a/build.gradle +++ b/build.gradle @@ -14,8 +14,8 @@ allprojects { appName = 'Shattered Pixel Dungeon' appPackageName = 'com.shatteredpixel.shatteredpixeldungeon' - appVersionCode = 544 - appVersionName = '0.9.3' + appVersionCode = 548 + appVersionName = '0.9.3a' appJavaCompatibility = JavaVersion.VERSION_1_8 diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java index 517e27bc3..abe529c20 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_9_X_Changes.java @@ -59,6 +59,31 @@ public class v0_9_X_Changes { changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes); + changes = new ChangeInfo("", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes = new ChangeInfo("v0.9.3a", false, null); + changes.hardlight(Window.TITLE_COLOR); + changeInfos.add(changes); + + changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"), + "_-_ Runestones now press tiles when they are thrown (stones of disarming specifically activate before triggering traps)")); + + changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"), + "Fixed (caused by v0.9.3):\n" + + "_-_ Various freeze bugs that were common for certain users\n" + + "_-_ Various rare crashes\n" + + "_-_ Giant swarms still duplicating into enclosed spaces in rare cases\n" + + "_-_ Game freeze bugs with wild magic\n" + + "_-_ Various bugs with warp beacon telefragging\n" + + "_-_ Ethereal chains causing quickslot UI issues\n\n" + + "Fixed (existed prior to v0.9.3):\n" + + "_-_ On-hit effects triggering on invulnerable pylons\n" + + "_-_ Wells of healing not fully healing the hero in all cases\n" + + "_-_ Lightweight cloak getting cancelled when equipped/unequipped\n" + + "_-_ Displacing darts sometimes teleporting enemies into unreachable places")); + changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null); changes.hardlight(Window.TITLE_COLOR); changeInfos.add(changes);