v0.3.4: added the ability for windows to persist between scene resets
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5d4d0bf138
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@ -52,6 +52,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.features.Chasm;
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import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
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import com.shatteredpixel.shatteredpixeldungeon.levels.traps.Trap;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.shatteredpixel.shatteredpixeldungeon.services.Services;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DiscardedItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.DiscardedItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
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@ -336,6 +337,15 @@ public class GameScene extends PixelScene {
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Camera.main.target = hero;
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Camera.main.target = hero;
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if (windowOnCreate != null){
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try{
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add(windowOnCreate.newInstance());
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} catch (Exception e){
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ShatteredPixelDungeon.reportException(e);
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}
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windowOnCreate = null;
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}
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if (InterlevelScene.mode != InterlevelScene.Mode.NONE) {
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if (InterlevelScene.mode != InterlevelScene.Mode.NONE) {
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if (Dungeon.depth < Statistics.deepestFloor) {
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if (Dungeon.depth < Statistics.deepestFloor) {
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GLog.h(Messages.get(this, "welcome_back"), Dungeon.depth);
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GLog.h(Messages.get(this, "welcome_back"), Dungeon.depth);
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@ -20,20 +20,27 @@
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*/
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*/
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import javax.microedition.khronos.opengles.GL10;
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import android.opengl.GLES20;
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import android.opengl.GLES20;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.watabou.glwrap.Texture;
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import com.watabou.input.Touchscreen;
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import com.watabou.noosa.*;
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import com.watabou.noosa.BitmapText.Font;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BadgeBanner;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BadgeBanner;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.glwrap.Texture;
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import com.watabou.input.Touchscreen;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.BitmapText.Font;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.ColorBlock;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.RenderedText;
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import com.watabou.noosa.RenderedTextMultiline;
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import com.watabou.noosa.Scene;
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import com.watabou.utils.BitmapCache;
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import com.watabou.utils.BitmapCache;
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import javax.microedition.khronos.opengles.GL10;
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public class PixelScene extends Scene {
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public class PixelScene extends Scene {
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// Minimum virtual display size for portrait orientation
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// Minimum virtual display size for portrait orientation
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@ -51,6 +58,8 @@ public class PixelScene extends Scene {
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public static Camera uiCamera;
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public static Camera uiCamera;
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public static Class<?extends Window> windowOnCreate;
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//stylized pixel font
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//stylized pixel font
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public static BitmapText.Font pixelFont;
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public static BitmapText.Font pixelFont;
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//These represent various mipmaps of the same font
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//These represent various mipmaps of the same font
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@ -159,6 +159,15 @@ public class TitleScene extends PixelScene {
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btnExit.setPos( w - btnExit.width(), 0 );
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btnExit.setPos( w - btnExit.width(), 0 );
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add( btnExit );
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add( btnExit );
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if (windowOnCreate != null){
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try{
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add(windowOnCreate.newInstance());
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} catch (Exception e){
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ShatteredPixelDungeon.reportException(e);
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}
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windowOnCreate = null;
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}
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fadeIn();
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fadeIn();
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}
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}
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@ -21,19 +21,12 @@
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.TitleScene;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndLangs;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.Image;
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import com.watabou.noosa.RenderedText;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Button;
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import com.watabou.noosa.ui.Button;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.Locale;
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public class LanguageButton extends Button {
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public class LanguageButton extends Button {
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private Image image;
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private Image image;
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@ -87,58 +80,7 @@ public class LanguageButton extends Button {
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@Override
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@Override
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protected void onClick() {
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protected void onClick() {
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final ArrayList<Messages.Languages> langs = new ArrayList<>(Arrays.asList(Messages.Languages.values()));
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parent.add(new WndLangs());
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Messages.Languages nativeLang = Messages.Languages.matchLocale(Locale.getDefault());
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langs.remove(nativeLang);
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//move the native language to the top.
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langs.add(0, nativeLang);
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parent.add(new WndLangs(langs));
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}
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}
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public static class WndLangs extends Window{
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private int WIDTH = 60;
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private int BTN_HEIGHT = 14;
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WndLangs(final List<Messages.Languages> langs){
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super();
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int y = 0;
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for (int i = 0; i < langs.size(); i++){
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final int langIndex = i;
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RedButton btn = new RedButton(Messages.titleCase(langs.get(i).nativeName())){
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@Override
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protected void onClick() {
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super.onClick();
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Messages.setup(langs.get(langIndex));
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ShatteredPixelDungeon.language(langs.get(langIndex));
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RenderedText.clearCache();
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ShatteredPixelDungeon.switchNoFade(TitleScene.class);
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}
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};
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if (ShatteredPixelDungeon.language() == langs.get(i)){
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btn.textColor(TITLE_COLOR);
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} else {
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switch (langs.get(i).status()) {
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case INCOMPLETE:
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btn.textColor(0x999999);
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break;
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case UNREVIEWED:
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btn.textColor(0xCCCCCC);
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break;
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}
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}
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btn.setSize(WIDTH, BTN_HEIGHT);
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btn.setPos(0, y);
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add(btn);
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y += 16;
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}
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resize(WIDTH, y-2);
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}
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}
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}
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}
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@ -0,0 +1,85 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2015 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.TitleScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.watabou.noosa.RenderedText;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Locale;
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public class WndLangs extends Window {
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private int WIDTH = 60;
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private int BTN_HEIGHT = 14;
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public WndLangs(){
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super();
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final ArrayList<Messages.Languages> langs = new ArrayList<>(Arrays.asList(Messages.Languages.values()));
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Messages.Languages nativeLang = Messages.Languages.matchLocale(Locale.getDefault());
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langs.remove(nativeLang);
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//move the native language to the top.
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langs.add(0, nativeLang);
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int y = 0;
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for (int i = 0; i < langs.size(); i++){
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final int langIndex = i;
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RedButton btn = new RedButton(Messages.titleCase(langs.get(i).nativeName())){
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@Override
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protected void onClick() {
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super.onClick();
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Messages.setup(langs.get(langIndex));
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ShatteredPixelDungeon.language(langs.get(langIndex));
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RenderedText.clearCache();
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PixelScene.windowOnCreate = WndLangs.class;
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ShatteredPixelDungeon.switchNoFade(TitleScene.class);
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}
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};
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if (ShatteredPixelDungeon.language() == langs.get(i)){
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btn.textColor(TITLE_COLOR);
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} else {
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switch (langs.get(i).status()) {
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case INCOMPLETE:
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btn.textColor(0x999999);
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break;
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case UNREVIEWED:
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btn.textColor(0xCCCCCC);
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break;
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}
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}
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btn.setSize(WIDTH, BTN_HEIGHT);
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btn.setPos(0, y);
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add(btn);
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y += 16;
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}
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resize(WIDTH, y-2);
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}
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}
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@ -106,7 +106,8 @@ public class WndSettings extends WndTabbed {
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protected void onChange() {
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protected void onChange() {
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if (getSelectedValue() != ShatteredPixelDungeon.scale()) {
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if (getSelectedValue() != ShatteredPixelDungeon.scale()) {
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ShatteredPixelDungeon.scale(getSelectedValue());
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ShatteredPixelDungeon.scale(getSelectedValue());
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ShatteredPixelDungeon.resetScene();
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PixelScene.windowOnCreate = WndSettings.class;
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ShatteredPixelDungeon.switchNoFade((Class<? extends PixelScene>) ShatteredPixelDungeon.scene().getClass());
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}
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}
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}
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}
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};
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};
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