From d1700407c80fe329b9f10ffa86f65f30e96c584f Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sun, 14 Sep 2014 19:39:26 -0400 Subject: [PATCH] V0.2.0: Buffed ring of Wealth a bit --- .../shatteredpixeldungeon/levels/RegularLevel.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java index f6fc1122d..fc7c88172 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/RegularLevel.java @@ -596,9 +596,9 @@ public abstract class RegularLevel extends Level { for (Buff buff : Dungeon.hero.buffs(RingOfWealth.Wealth.class)) { bonus += ((RingOfWealth.Wealth) buff).level; } - //just incase someone gets a ridiculous ring, cap this at 75% - bonus = Math.min(bonus, 15); - while (Random.Float() < (0.3f + bonus*0.03f)) { + //just incase someone gets a ridiculous ring, cap this at 80% + bonus = Math.min(bonus, 10); + while (Random.Float() < (0.3f + bonus*0.05f)) { nItems++; }