修复徽章问题和一些其他错误
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@ -749,8 +749,9 @@ public class Badges {
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}
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public static void validateAMZ() {
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if (global.contains( Badge.KILL_APPLE ) &&global.contains( Badge.KILL_DM720 ) &&
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global.contains( Badge.KILL_MG) && PaswordBadges.global.contains( PaswordBadges.Badge.FIREGIRL) && PaswordBadges.global.contains( PaswordBadges.Badge.DRAWF_HEAD) && PaswordBadges.global.contains( PaswordBadges.Badge.SAKA_DIED)) {
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List<PaswordBadges.Badge> passwordbadges = PaswordBadges.filtered( true );
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if (global.contains( Badge.KILL_APPLE ) && global.contains( Badge.KILL_DM720 ) &&
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global.contains( Badge.KILL_MG) && passwordbadges.contains(PaswordBadges.Badge.FIREGIRL) && passwordbadges.contains(PaswordBadges.Badge.DRAWF_HEAD) && passwordbadges.contains(PaswordBadges.Badge.SAKA_DIED)) {
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PaswordBadges.Badge badge = PaswordBadges.Badge.SPICEALBOSS;
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PaswordBadges.displayBadge( badge );
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@ -28,7 +28,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClassArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.ClothArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.custom.CustomArmor;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.HornOfPlenty;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.SmallRation;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.InterlevelScene;
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@ -86,8 +85,6 @@ public class Challenges {
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if (Dungeon.isChallenged(NO_FOOD)) {
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if (item instanceof SmallRation) {
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return true;
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} else if (item instanceof HornOfPlenty) {
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return true;
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}
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}
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@ -65,13 +65,8 @@ public class DiedCrossBow extends LegendWeapon {
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public String status() {
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//display the current cooldown
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if (cooldown != 0)
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return Messages.format( "CD:%d", cooldown );
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Dart missile = Dungeon.hero.belongings.getItem(Dart.class);
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if(missile != null){
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return ""+missile.quantity()/5;
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if (cooldown != 0){
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return Messages.format("CD:%d", cooldown);
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} else {
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return null;
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}
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@ -83,20 +78,12 @@ public class DiedCrossBow extends LegendWeapon {
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public void execute(Hero hero, String action ) {
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super.execute( hero, action );
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Dart missile = Dungeon.hero.belongings.getItem(Dart.class);
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if (action.equals( AC_KING )) {
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if (!isEquipped(hero)){
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GLog.i( Messages.get(this, "no_equip") );
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} else if(cooldown == 0) {
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if (missile != null)
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if (missile.quantity() > 5) {
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curUser = hero;
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curItem = this;
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GameScene.selectCell(bomb);
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} else {
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GLog.w(Messages.get(this, "no_king"));
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}
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GameScene.selectCell(bomb);
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} else {
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GLog.w(Messages.get(this, "no_cooldown"));
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}
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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.Bag;
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import com.shatteredpixel.shatteredpixeldungeon.items.bags.VelvetPouch;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Crossbow;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.legend.DiedCrossBow;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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@ -96,6 +97,8 @@ public class Dart extends MissileWeapon {
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}
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private static Crossbow bow;
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private static DiedCrossBow diedCrossBow;
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private void updateCrossbow(){
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if (Dungeon.hero.belongings.weapon() instanceof Crossbow){
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@ -0,0 +1,27 @@
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package com.shatteredpixel.shatteredpixeldungeon.levels;
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public class LaveCavesBossLevel extends Level{
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/**
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* @return
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*/
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@Override
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protected boolean build() {
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return false;
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}
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/**
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*
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*/
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@Override
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protected void createMobs() {
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}
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/**
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*
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*/
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@Override
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protected void createItems() {
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}
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}
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@ -25,6 +25,8 @@ import static com.shatteredpixel.shatteredpixeldungeon.items.Generator.randomArt
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.PaswordBadges;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.NxhyNpc;
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@ -35,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Slyl;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.obSir;
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import com.shatteredpixel.shatteredpixeldungeon.items.Ankh;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.Stylus;
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@ -132,14 +133,15 @@ public class ZeroLevel extends Level {
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drop( ( Generator.randomUsingDefaults( Generator.Category.RING ) ), this.width * 17 + 18 );
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}
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if(passwordbadges.contains(PaswordBadges.Badge.BIG_X)){
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drop( ( Generator.randomUsingDefaults( Generator.Category.ARMOR ) ), this.width * 19 + 18 );
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if(Dungeon.isChallenged(Challenges.NO_ARMOR)){
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drop( ( Generator.randomUsingDefaults( Generator.Category.WAND ) ), this.width * 19 + 18 );
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} else {
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drop( ( Generator.randomUsingDefaults( Generator.Category.ARMOR ) ), this.width * 19 + 18 );
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}
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}
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if ( Badges.isUnlocked(Badges.Badge.KILL_DM720)||Badges.isUnlocked(Badges.Badge.KILL_MG) ){
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drop(( Generator.randomUsingDefaults( Generator.Category.WEP_T2 )), this.width * 18 + 17 );
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}
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if(passwordbadges.contains(PaswordBadges.Badge.EXSG)){
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drop(new Gold().quantity(720), this.width * 18 + 18 );
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}
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if ( Badges.isUnlocked(Badges.Badge.RLPT)){
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Item item = randomArtifact();
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drop(item, this.width * 18 + 19 );
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@ -21,6 +21,7 @@
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package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.special;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Gold;
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@ -150,7 +151,8 @@ public class CrystalPathRoom extends SpecialRoom {
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item = new LamellarArmor();
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} else {
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item = Generator.random(Random.oneOf(
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Generator.Category.ARMOR,
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Dungeon.isChallenged(Challenges.NO_ARMOR) ? Generator.Category.WAND :
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Generator.Category.ARMOR,
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Generator.Category.STONE,
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Generator.Category.WAND,
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Generator.Category.ARTIFACT)
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