From d05dcc060133c510d6c5ffabf4f4adadfa824785 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 6 Jun 2016 03:53:16 -0400 Subject: [PATCH] v0.4.0: small tweak to armor description --- .../shatteredpixeldungeon/items/armor/Armor.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java index ddd64f270..657953a8b 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java @@ -269,13 +269,13 @@ public class Armor extends EquipableItem { info += "\n\n" + Messages.get(Armor.class, "curr_absorb", DR(), STRReq()); if (STRReq() > Dungeon.hero.STR()) { - info += "\n\n" + Messages.get(Armor.class, "too_heavy"); + info += " " + Messages.get(Armor.class, "too_heavy"); } } else { info += "\n\n" + Messages.get(Armor.class, "avg_absorb", typicalDR(), STRReq(0)); if (STRReq(0) > Dungeon.hero.STR()) { - info += "\n\n" + Messages.get(Armor.class, "probably_too_heavy"); + info += " " + Messages.get(Armor.class, "probably_too_heavy"); } }