v0.6.5b: buffs to warlock and huntress

This commit is contained in:
Evan Debenham 2018-05-16 00:13:31 -04:00
parent dbdc60e435
commit cfaf6eeb82
2 changed files with 2 additions and 2 deletions

View File

@ -144,7 +144,7 @@ public abstract class Wand extends Item {
protected void processSoulMark(Char target, int chargesUsed){
if (target != Dungeon.hero &&
Dungeon.hero.subClass == HeroSubClass.WARLOCK &&
Random.Float() < .09f + (level()*chargesUsed*0.06f)){
Random.Float() > Math.pow(0.9f, (level()*chargesUsed)+1)){
SoulMark.prolong(target, SoulMark.class, SoulMark.DURATION + level());
}
}

View File

@ -173,7 +173,7 @@ abstract public class MissileWeapon extends Weapon {
float usage = MAX_DURABILITY/10f;
if (Dungeon.hero.heroClass == HeroClass.HUNTRESS) usage /= 1.5f;
else if (holster) usage /= MagicalHolster.HOLSTER_DURABILITY_FACTOR;
if (holster) usage /= MagicalHolster.HOLSTER_DURABILITY_FACTOR;
usage /= RingOfSharpshooting.durabilityMultiplier( Dungeon.hero );