V0.1.1: Ankh/dew vial changes

This commit is contained in:
Evan Debenham 2014-08-13 00:24:18 -04:00
parent 6a1f093d1e
commit cf208422d8
3 changed files with 139 additions and 67 deletions

View File

@ -57,7 +57,6 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.Flare;
import com.shatteredpixel.shatteredpixeldungeon.effects.Speck; import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
import com.shatteredpixel.shatteredpixeldungeon.items.Amulet; import com.shatteredpixel.shatteredpixeldungeon.items.Amulet;
import com.shatteredpixel.shatteredpixeldungeon.items.Ankh; import com.shatteredpixel.shatteredpixeldungeon.items.Ankh;
import com.shatteredpixel.shatteredpixeldungeon.items.DewVial;
import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop; import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap; import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
import com.shatteredpixel.shatteredpixeldungeon.items.Heap.Type; import com.shatteredpixel.shatteredpixeldungeon.items.Heap.Type;
@ -1096,17 +1095,23 @@ public class Hero extends Char {
public void die( Object cause ) { public void die( Object cause ) {
curAction = null; curAction = null;
DewVial.autoDrink( this ); Ankh ankh = (Ankh)belongings.getItem( Ankh.class );
if (isAlive()) { if (ankh != null && ankh.isBlessed()) {
new Flare( 8, 32 ).color( 0xFFFF66, true ).show( sprite, 2f ) ; this.HP = HT;
return; new Flare(8, 32).color(0xFFFF66, true).show(sprite, 2f);
}
ankh.detach(belongings.backpack);
Sample.INSTANCE.play( Assets.SND_TELEPORT );
GLog.w( ankh.TXT_REVIVE );
return;
}
Actor.fixTime(); Actor.fixTime();
super.die( cause ); super.die( cause );
Ankh ankh = (Ankh)belongings.getItem( Ankh.class );
if (ankh == null) { if (ankh == null) {
reallyDie( cause ); reallyDie( cause );

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@ -17,15 +17,36 @@
*/ */
package com.shatteredpixel.shatteredpixeldungeon.items; package com.shatteredpixel.shatteredpixeldungeon.items;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet; import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite.Glowing;
import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
import com.watabou.noosa.audio.Sample;
import java.util.ArrayList;
public class Ankh extends Item { public class Ankh extends Item {
{ public static final String AC_BLESS = "BLESS";
public static final String TXT_DESC_NOBLESS = "Upon resurrection all non-equipped items are lost. " +
"Using a full dew vial, the ankh can be blessed with extra strength.";
public static final String TXT_DESC_BLESSED = "The ankh has been blessed and is now much stronger. " +
"The Ankh will sacrifice itself to save you in a moment of deadly peril.";
public static final String TXT_BLESS = "You bless the ankh with clean water.";
public static final String TXT_REVIVE = "The ankh explodes with life-giving energy!";
{
stackable = true; stackable = true;
name = "Ankh"; name = "Ankh";
image = ItemSpriteSheet.ANKH; image = ItemSpriteSheet.ANKH;
} }
private Boolean blessed = false;
@Override @Override
public boolean isUpgradable() { public boolean isUpgradable() {
@ -36,13 +57,61 @@ public class Ankh extends Item {
public boolean isIdentified() { public boolean isIdentified() {
return true; return true;
} }
@Override
public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions(hero);
DewVial vial = hero.belongings.getItem(DewVial.class);
if (vial != null && vial.isFull())
actions.add( AC_BLESS );
return actions;
}
@Override
public void execute( final Hero hero, String action ) {
if (action.equals( AC_BLESS )) {
DewVial vial = hero.belongings.getItem(DewVial.class);
if (vial != null){
blessed = true;
vial.empty();
GLog.p( TXT_BLESS );
hero.spend( 1f );
hero.busy();
Sample.INSTANCE.play( Assets.SND_DRINK );
hero.sprite.operate( hero.pos );
}
} else {
super.execute( hero, action );
}
}
@Override @Override
public String info() { public String info() {
return if (blessed)
"The ancient symbol of immortality grants an ability to return to life after death. " + return
"Upon resurrection all non-equipped items are lost."; "This ancient symbol of immortality grants the ability to return to life after death. " +
TXT_DESC_BLESSED;
else
return
"This ancient symbol of immortality grants the ability to return to life after death. " +
TXT_DESC_NOBLESS;
} }
public Boolean isBlessed(){
return blessed;
}
private static final Glowing WHITE = new Glowing( 0xFFFFCC );
@Override
public Glowing glowing() {
return isBlessed() ? WHITE : null;
}
@Override @Override
public int price() { public int price() {

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@ -19,6 +19,9 @@ package com.shatteredpixel.shatteredpixeldungeon.items;
import java.util.ArrayList; import java.util.ArrayList;
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.HeroClass;
import com.shatteredpixel.shatteredpixeldungeon.ui.QuickSlot;
import com.watabou.noosa.audio.Sample; import com.watabou.noosa.audio.Sample;
import com.shatteredpixel.shatteredpixeldungeon.Assets; import com.shatteredpixel.shatteredpixeldungeon.Assets;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero; import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
@ -34,44 +37,44 @@ import com.watabou.utils.Bundle;
public class DewVial extends Item { public class DewVial extends Item {
private static final int MAX_VOLUME = 10; private static final int MAX_VOLUME = 10;
private static final String AC_DRINK = "DRINK"; private static final String AC_DRINK = "DRINK";
private static final float TIME_TO_DRINK = 1f; private static final float TIME_TO_DRINK = 1f;
private static final String TXT_VALUE = "%+dHP"; private static final String TXT_VALUE = "%+dHP";
private static final String TXT_STATUS = "%d/%d"; private static final String TXT_STATUS = "%d/%d";
private static final String TXT_AUTO_DRINK = "The dew vial was emptied to heal your wounds."; private static final String TXT_AUTO_DRINK = "The dew vial was emptied to heal your wounds.";
private static final String TXT_COLLECTED = "You collected a dewdrop into your dew vial."; private static final String TXT_COLLECTED = "You collected a dewdrop into your dew vial.";
private static final String TXT_FULL = "Your dew vial is full!"; private static final String TXT_FULL = "Your dew vial is full!";
private static final String TXT_EMPTY = "Your dew vial is empty!"; private static final String TXT_EMPTY = "Your dew vial is empty!";
{ {
name = "dew vial"; name = "dew vial";
image = ItemSpriteSheet.VIAL; image = ItemSpriteSheet.VIAL;
defaultAction = AC_DRINK; defaultAction = AC_DRINK;
unique = true; unique = true;
} }
private int volume = 0; private int volume = 0;
private static final String VOLUME = "volume"; private static final String VOLUME = "volume";
@Override @Override
public void storeInBundle( Bundle bundle ) { public void storeInBundle( Bundle bundle ) {
super.storeInBundle( bundle ); super.storeInBundle( bundle );
bundle.put( VOLUME, volume ); bundle.put( VOLUME, volume );
} }
@Override @Override
public void restoreFromBundle( Bundle bundle ) { public void restoreFromBundle( Bundle bundle ) {
super.restoreFromBundle( bundle ); super.restoreFromBundle( bundle );
volume = bundle.getInt( VOLUME ); volume = bundle.getInt( VOLUME );
} }
@Override @Override
public ArrayList<String> actions( Hero hero ) { public ArrayList<String> actions( Hero hero ) {
ArrayList<String> actions = super.actions( hero ); ArrayList<String> actions = super.actions( hero );
@ -80,104 +83,99 @@ public class DewVial extends Item {
} }
return actions; return actions;
} }
private static final double NUM = 20;
private static final double POW = Math.log10( NUM );
@Override @Override
public void execute( final Hero hero, String action ) { public void execute( final Hero hero, String action ) {
if (action.equals( AC_DRINK )) { if (action.equals( AC_DRINK )) {
if (volume > 0) { if (volume > 0) {
int value = (int)Math.ceil( Math.pow( volume, POW ) / NUM * hero.HT ); int value = 1 + (Dungeon.depth - 1) / 5;
if (hero.heroClass == HeroClass.HUNTRESS) {
value++;
}
value *= volume;
value = (int)Math.max(volume*volume*.01*hero.HT, value);
int effect = Math.min( hero.HT - hero.HP, value ); int effect = Math.min( hero.HT - hero.HP, value );
if (effect > 0) { if (effect > 0) {
hero.HP += effect; hero.HP += effect;
hero.sprite.emitter().burst( Speck.factory( Speck.HEALING ), volume > 5 ? 2 : 1 ); hero.sprite.emitter().burst( Speck.factory( Speck.HEALING ), volume > 5 ? 2 : 1 );
hero.sprite.showStatus( CharSprite.POSITIVE, TXT_VALUE, effect ); hero.sprite.showStatus( CharSprite.POSITIVE, TXT_VALUE, effect );
} }
volume = 0; volume = 0;
hero.spend( TIME_TO_DRINK ); hero.spend( TIME_TO_DRINK );
hero.busy(); hero.busy();
Sample.INSTANCE.play( Assets.SND_DRINK ); Sample.INSTANCE.play( Assets.SND_DRINK );
hero.sprite.operate( hero.pos ); hero.sprite.operate( hero.pos );
updateQuickslot(); QuickSlot.refresh();
} else { } else {
GLog.w( TXT_EMPTY ); GLog.w( TXT_EMPTY );
} }
} else { } else {
super.execute( hero, action ); super.execute( hero, action );
} }
} }
public void empty() {volume = 0; QuickSlot.refresh();}
@Override @Override
public boolean isUpgradable() { public boolean isUpgradable() {
return false; return false;
} }
@Override @Override
public boolean isIdentified() { public boolean isIdentified() {
return true; return true;
} }
public boolean isFull() { public boolean isFull() {
return volume >= MAX_VOLUME; return volume >= MAX_VOLUME;
} }
public void collectDew( Dewdrop dew ) { public void collectDew( Dewdrop dew ) {
GLog.i( TXT_COLLECTED ); GLog.i( TXT_COLLECTED );
volume += dew.quantity; volume += dew.quantity;
if (volume >= MAX_VOLUME) { if (volume >= MAX_VOLUME) {
volume = MAX_VOLUME; volume = MAX_VOLUME;
GLog.p( TXT_FULL ); GLog.p( TXT_FULL );
} }
updateQuickslot(); QuickSlot.refresh();
} }
public void fill() { public void fill() {
volume = MAX_VOLUME; volume = MAX_VOLUME;
updateQuickslot(); QuickSlot.refresh();
} }
public static void autoDrink( Hero hero ) {
DewVial vial = hero.belongings.getItem( DewVial.class );
if (vial != null && vial.isFull()) {
vial.execute( hero );
hero.sprite.emitter().start( ShaftParticle.FACTORY, 0.2f, 3 );
GLog.w( TXT_AUTO_DRINK );
}
}
private static final Glowing WHITE = new Glowing( 0xFFFFCC ); private static final Glowing WHITE = new Glowing( 0xFFFFCC );
@Override @Override
public Glowing glowing() { public Glowing glowing() {
return isFull() ? WHITE : null; return isFull() ? WHITE : null;
} }
@Override @Override
public String status() { public String status() {
return Utils.format( TXT_STATUS, volume, MAX_VOLUME ); return Utils.format( TXT_STATUS, volume, MAX_VOLUME );
} }
@Override @Override
public String info() { public String info() {
return return
"You can store excess dew in this tiny vessel for drinking it later. " + "You can store excess dew in this tiny vessel for drinking it later. " +
"If the vial is full, in a moment of deadly peril the dew will be " + "The more full the vial is, the more each dew drop will heal you. " +
"consumed automatically."; "A full vial is as strong as a potion of healing.";
} }
@Override @Override