v0.8.0: cleaned up some redundant code in WndStartGame

This commit is contained in:
Evan Debenham 2020-01-17 14:15:32 -05:00
parent 69fff304aa
commit ce5ff1a7d5

View File

@ -165,17 +165,8 @@ public class WndStartGame extends Window {
super();
this.cl = cl;
if (cl == HeroClass.WARRIOR){
hero = new Image(Assets.WARRIOR, 0, 90, 12, 15);
} else if (cl == HeroClass.MAGE){
hero = new Image(Assets.MAGE, 0, 90, 12, 15);
} else if (cl == HeroClass.ROGUE){
hero = new Image(Assets.ROGUE, 0, 90, 12, 15);
} else if (cl == HeroClass.HUNTRESS){
hero = new Image(Assets.HUNTRESS, 0, 90, 12, 15);
}
add(hero);
add(hero = new Image(cl.spritesheet(), 0, 90, 12, 15));
}