v0.3.4c: added a safety check to gamescene updating
This commit is contained in:
parent
2292d71d8a
commit
cd98796d39
|
@ -392,7 +392,7 @@ public class GameScene extends PixelScene {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public synchronized void update() {
|
public synchronized void update() {
|
||||||
if (Dungeon.hero == null) {
|
if (Dungeon.hero == null || scene == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user