Update BetaXIV
Fixed Bug
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0835213078
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cc62ae4fe3
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@ -15,7 +15,7 @@ allprojects {
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appPackageName = 'com.ansdomagiclingpixeldungeon.ling'
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appVersionCode =14030
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appVersionName = '0.6.0.0-BetaX'
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appVersionName = '0.6.0.0-BetaXIV'
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appJavaCompatibility = JavaVersion.VERSION_1_8
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@ -2,6 +2,9 @@
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items.scrolls.exotic.scrollofpolymorph.name=羊化秘卷
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items.scrolls.exotic.scrollofpolymorph.desc=这张秘卷富含强大的转换能力。当使用时,所有在使用者视野范围内的单位都将变形成一只魔法绵羊!\n\n这种变形过程是不可逆的,但不是所有敌人都会被影响。强大的敌人将抵抗这种魔法。同时变形后目标敌人身上的物品将会消失。
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items.stones.stoneofdeepenedsleep.name=沉睡符石
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items.stones.stoneofdeepenedsleep.desc=这颗符石被扔出后会对附近睡眠中的敌人施加魔法睡眠。陷入魔法睡眠的敌人会永远沉睡下去,除非受到外界打扰。
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items.scrolls.exotic.scrollofaffection.name=魅惑秘卷
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items.scrolls.exotic.scrollofaffection.desc=阅读这张秘卷会释放出一段诱人的魔音,使所有听到它的人陷入魅惑之中。
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@ -218,6 +218,14 @@ windows.wndresurrect.message=死亡正在降临,所幸重生十字架正努力
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windows.wndresurrect.prompt=选择一件物品
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windows.wndresurrect.confirm=保留这些物品
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journal.notes$landmark.redagron=红龙之王
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items.heap.black_chest=黑金宝箱
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items.heap.black_chest_desc=矮人大师留给你的宝藏,虽然矮人王国已经没落。但大师仍然相信有希望。毕竟,矮人王国并不是所有知道真相的人都不在了……
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items.keys.blackkey.name=黑金钥匙
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items.keys.blackkey.desc=这个钥匙是矮人大师“奖励”你的,尽管你不知道这钥匙的来源。但它确实能打开黑金宝箱!
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windows.wndsadghost.rat_title=击败腐臭老鼠
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windows.wndsadghost.gnoll_title=击败豺狼诡术师
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windows.wndsadghost.crab_title=击败巨大螃蟹
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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.QuickSlot;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.RandomBuff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Sanity;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.ArmorAbility;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.huntress.NaturesPower;
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@ -150,6 +151,17 @@ public enum HeroClass {
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new Ankh().quantity(1).identify().collect();
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}
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if ( Badges.isUnlocked(Badges.Badge.NYZ_SHOP)){
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Buff.affect(hero, RandomBuff.class).set( (5), 1 );
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System.out.println(RandomBuff.level);
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Dungeon.gold+=1200;
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}
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if ( Badges.isUnlocked(Badges.Badge.EXSG)){
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Dungeon.gold += 1500;
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new PotionOfExperience().quantity(2).identify().collect();
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}
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if (Dungeon.isChallenged(Challenges.PRO)){
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new FrozenCarpaccio().quantity(11).identify().collect();
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@ -26,7 +26,6 @@ import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndSupportPrompt;
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import com.watabou.noosa.Game;
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import com.watabou.utils.Callback;
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@ -55,7 +54,7 @@ public class SkeletonKey extends Key {
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Game.runOnRenderThread(new Callback() {
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@Override
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public void call() {
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ShatteredPixelDungeon.scene().add(new WndSupportPrompt());
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//ShatteredPixelDungeon.scene().add(new WndSupportPrompt());
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}
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});
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} catch (IOException e) {
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@ -30,7 +30,7 @@ public class WornShortsword extends MeleeWeapon {
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image = ItemSpriteSheet.WORN_SHORTSWORD;
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hitSound = Assets.Sounds.HIT_SLASH;
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hitSoundPitch = 1.1f;
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RCH = 3; //lots of extra reach
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tier = 1;
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bones = false;
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@ -23,16 +23,13 @@ package com.shatteredpixel.shatteredpixeldungeon.scenes;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Challenges;
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import com.shatteredpixel.shatteredpixeldungeon.Chrome;
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import com.shatteredpixel.shatteredpixeldungeon.GamesInProgress;
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import com.shatteredpixel.shatteredpixeldungeon.Rankings;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.shatteredpixel.shatteredpixeldungeon.effects.BannerSprites;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Fireball;
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import com.shatteredpixel.shatteredpixeldungeon.journal.Document;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Languages;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Archs;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
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@ -40,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextBlock;
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import com.shatteredpixel.shatteredpixeldungeon.ui.StyledButton;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndError;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndHardNotification;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndMessage;
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import com.watabou.glwrap.Blending;
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import com.watabou.noosa.Camera;
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import com.watabou.noosa.ColorBlock;
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@ -49,8 +45,6 @@ import com.watabou.noosa.Image;
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import com.watabou.noosa.audio.Music;
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import com.watabou.utils.FileUtils;
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import java.util.ArrayList;
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public class WelcomeScene extends PixelScene {
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private static final int LATEST_UPDATE = ShatteredPixelDungeon.v1_2_0;
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@ -129,16 +123,14 @@ public class WelcomeScene extends PixelScene {
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signs.x = title.x + (title.width() - signs.width())/2f;
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signs.y = title.y;
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add( signs );
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StyledButton okay = new StyledButton(Chrome.Type.GREY_BUTTON_TR, Messages.get(this, "continue")){
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@Override
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protected void onClick() {
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super.onClick();
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if (previousVersion == 0 || SPDSettings.intro()){
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SPDSettings.version(ShatteredPixelDungeon.versionCode);
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GamesInProgress.selectedClass = null;
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GamesInProgress.curSlot = 1;
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ShatteredPixelDungeon.switchScene(HeroSelectScene.class);
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ShatteredPixelDungeon.switchScene(TitleScene.class);
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} else {
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updateVersion(previousVersion);
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ShatteredPixelDungeon.switchScene(TitleScene.class);
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@ -215,6 +215,8 @@ public class ItemSprite extends MovieClip {
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return view( ItemSpriteSheet.BONES, null );
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case REMAINS:
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return view( ItemSpriteSheet.REMAINS, null );
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case BLACK:
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return view( ItemSpriteSheet.EBONY_CHEST, null );
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default:
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return view( 0, null );
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}
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@ -53,7 +53,7 @@ import java.util.Locale;
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public class WndHero extends WndTabbed {
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private static final int WIDTH = 160;
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private static final int WIDTH = 130;
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private static final int HEIGHT = 120;
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private StatsTab stats;
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