V0.2.1: Fixed a bug with Ring of Might overhealing the player.

This commit is contained in:
Evan Debenham 2014-10-06 16:54:26 -04:00
parent 498cfacb39
commit c8bbeea53b

View File

@ -1102,6 +1102,7 @@ public class Hero extends Char {
} else if (buff instanceof RingOfMight.Might){ } else if (buff instanceof RingOfMight.Might){
if (((RingOfMight.Might)buff).level > 0){ if (((RingOfMight.Might)buff).level > 0){
HT -= ((RingOfMight.Might) buff).level * 5; HT -= ((RingOfMight.Might) buff).level * 5;
HP = Math.min(HT, HP);
} }
} }