v0.3.5: fixed infinite shield stacking with slam

This commit is contained in:
Evan Debenham 2016-04-24 19:33:16 -04:00
parent 4a25517b81
commit c888512840

View File

@ -253,7 +253,7 @@ public class Combo extends Buff implements ActionIndicator.Action {
}
break;
case SLAM:
target.SHLD += dmg/2;
target.SHLD = Math.max( target.SHLD, dmg/2);
break;
default:
//nothing