v0.2.4: changed audio load order slightly, better for devices experiencing the android L sound bug.
This commit is contained in:
parent
23eb797070
commit
c7d59c2718
|
@ -86,7 +86,6 @@ public class ShatteredPixelDungeon extends Game {
|
|||
Assets.SND_BADGE,
|
||||
Assets.SND_GOLD,
|
||||
|
||||
Assets.SND_DESCEND,
|
||||
Assets.SND_STEP,
|
||||
Assets.SND_WATER,
|
||||
Assets.SND_OPEN,
|
||||
|
@ -95,6 +94,8 @@ public class ShatteredPixelDungeon extends Game {
|
|||
Assets.SND_DEWDROP,
|
||||
Assets.SND_HIT,
|
||||
Assets.SND_MISS,
|
||||
|
||||
Assets.SND_DESCEND,
|
||||
Assets.SND_EAT,
|
||||
Assets.SND_READ,
|
||||
Assets.SND_LULLABY,
|
||||
|
|
Loading…
Reference in New Issue
Block a user