v0.3.0: reduced rate of wand charging
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@ -400,7 +400,7 @@ public abstract class Wand extends KindOfWeapon {
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private static final float BASE_CHARGE_DELAY = 10f;
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private static final float BASE_CHARGE_DELAY = 10f;
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private static final float SCALING_CHARGE_ADDITION = 40f;
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private static final float SCALING_CHARGE_ADDITION = 40f;
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private static final float NORMAL_SCALE_FACTOR = 0.85f;
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private static final float NORMAL_SCALE_FACTOR = 0.875f;
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private static final float CHARGE_BUFF_BONUS = 0.25f;
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private static final float CHARGE_BUFF_BONUS = 0.25f;
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@ -33,7 +33,7 @@ public class MagesStaff extends MeleeWeapon {
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private static final String TXT_SELECT_WAND = "Select a wand to consume";
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private static final String TXT_SELECT_WAND = "Select a wand to consume";
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//TODO: decide on balancing
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//TODO: decide on balancing
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private static final float STAFF_SCALE_FACTOR = 0.70f;
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private static final float STAFF_SCALE_FACTOR = 0.75f;
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{
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{
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name = "Mage's Staff";
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name = "Mage's Staff";
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