v0.3.0: reduced rate of wand charging

This commit is contained in:
Evan Debenham 2015-05-08 02:15:28 -04:00
parent 82a428233b
commit c73e186654
2 changed files with 2 additions and 2 deletions

View File

@ -400,7 +400,7 @@ public abstract class Wand extends KindOfWeapon {
private static final float BASE_CHARGE_DELAY = 10f; private static final float BASE_CHARGE_DELAY = 10f;
private static final float SCALING_CHARGE_ADDITION = 40f; private static final float SCALING_CHARGE_ADDITION = 40f;
private static final float NORMAL_SCALE_FACTOR = 0.85f; private static final float NORMAL_SCALE_FACTOR = 0.875f;
private static final float CHARGE_BUFF_BONUS = 0.25f; private static final float CHARGE_BUFF_BONUS = 0.25f;

View File

@ -33,7 +33,7 @@ public class MagesStaff extends MeleeWeapon {
private static final String TXT_SELECT_WAND = "Select a wand to consume"; private static final String TXT_SELECT_WAND = "Select a wand to consume";
//TODO: decide on balancing //TODO: decide on balancing
private static final float STAFF_SCALE_FACTOR = 0.70f; private static final float STAFF_SCALE_FACTOR = 0.75f;
{ {
name = "Mage's Staff"; name = "Mage's Staff";