From c667f279b151fe1fd9dae8b7992d77dc34ba856b Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 13 Apr 2022 12:29:03 -0400 Subject: [PATCH] v1.2.3: fixed exploit where ankhs could be used through lost inventory --- .../shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java index fcc85399a..a56d25932 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/GameScene.java @@ -585,7 +585,7 @@ public class GameScene extends PixelScene { ankh = i; } } - if (ankh != null) { + if (ankh != null && GamesInProgress.gameExists(GamesInProgress.curSlot)) { add(new WndResurrect(ankh)); } else { gameOver();