v0.7.0: improved error reporting for levelgen crashes

This commit is contained in:
Evan Debenham 2018-07-04 13:00:25 -04:00
parent 6ebb77a1b7
commit c3c6b73c2b

View File

@ -278,7 +278,8 @@ public class InterlevelScene extends PixelScene {
else if (error.getMessage() != null && else if (error.getMessage() != null &&
error.getMessage().equals("old save")) errorMsg = Messages.get(this, "io_error"); error.getMessage().equals("old save")) errorMsg = Messages.get(this, "io_error");
else throw new RuntimeException("fatal error occured while moving between floors", error); else throw new RuntimeException("fatal error occured while moving between floors. " +
"Seed:" + Dungeon.seed + " depth:" + Dungeon.depth, error);
add( new WndError( errorMsg ) { add( new WndError( errorMsg ) {
public void onBackPressed() { public void onBackPressed() {