diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java index f75e022f3..2abc18bf7 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Hero.java @@ -164,7 +164,7 @@ public class Hero extends Char { public Hero() { super(); - name = "you"; + name = Messages.get(this, "name"); HP = HT = 20; STR = STARTING_STR; @@ -238,7 +238,7 @@ public class Hero extends Char { } public String givenName(){ - return name.equals("you") ? className() : name; + return name.equals(Messages.get(this, "name")) ? className() : name; } public void live() { diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties b/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties index 87fd3df9e..191ec398b 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties +++ b/src/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties @@ -177,6 +177,7 @@ actors.buffs.weakness.desc=Your gear suddenly feels a lot heavier.\n\nWeakening #hero +actors.hero.hero.name=you actors.hero.hero.leave=One does not simply leave Pixel Dungeon. actors.hero.hero.level_up=level up! actors.hero.hero.new_level=Welcome to level %d! Now you are healthier and more focused. It's easier for you to hit enemies and dodge their attacks.