v0.3.0: reduced the warlock's hunger restoration while starving, and while not hungry.

This commit is contained in:
Evan Debenham 2015-05-02 20:23:24 -04:00
parent 0d652854d7
commit bfe6f1c01a

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@ -132,9 +132,9 @@ public class Hunger extends Buff implements Hero.Doom {
public void consumeSoul( float energy ){ public void consumeSoul( float energy ){
if (level >= STARVING) if (level >= STARVING)
energy *= 1.5f; energy *= 1.33f;
else if (level < HUNGRY) else if (level < HUNGRY)
energy *= 0.75f; energy *= 0.67f;
if (!Dungeon.isChallenged(Challenges.NO_FOOD)) if (!Dungeon.isChallenged(Challenges.NO_FOOD))
reduceHunger( energy ); reduceHunger( energy );