v1.1.0: committed missing code for teleportation and vertigo fix

This commit is contained in:
Evan Debenham 2021-12-03 00:16:44 -05:00
parent af263d1cb2
commit bf8e22006e
3 changed files with 5 additions and 5 deletions

View File

@ -790,7 +790,7 @@ public abstract class Char extends Actor {
return 0;
}
public void move( int step ) {
public final void move( int step ) {
move( step, true );
}

View File

@ -309,7 +309,7 @@ public class DM300 extends Mob {
@Override
public void move(int step, boolean travelling) {
super.move(step);
super.move(step, travelling);
if (travelling) Camera.main.shake( supercharged ? 3 : 1, 0.25f );

View File

@ -130,8 +130,8 @@ public class Spinner extends Mob {
private boolean shotWebVisually = false;
@Override
public void move(int step) {
if (enemySeen && webCoolDown <= 0 && lastEnemyPos != -1){
public void move(int step, boolean travelling) {
if (travelling && enemySeen && webCoolDown <= 0 && lastEnemyPos != -1){
if (webPos() != -1){
if (sprite != null && (sprite.visible || enemy.sprite.visible)) {
sprite.zap( webPos() );
@ -141,7 +141,7 @@ public class Spinner extends Mob {
}
}
}
super.move(step);
super.move(step, travelling);
}
public int webPos(){