v0.7.1: Further reduced the opacity of the turn counter
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@ -337,7 +337,7 @@ public class GameScene extends PixelScene {
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add( busy );
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counter = new CircleArc(18, 4.25f);
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counter.color( 0x999999, true );
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counter.color( 0x808080, true );
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counter.camera = uiCamera;
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counter.show(this, busy.center(), 0f);
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