v0.9.0: fixed visual errors when regrowth is used in the city boss level
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@ -406,7 +406,9 @@ public class NewCityBossLevel extends Level {
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data[i] = 15*8 + 5;
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//ground tiles
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} else if (map[i] == Terrain.EMPTY || map[i] == Terrain.EMPTY_DECO){
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} else if (map[i] == Terrain.EMPTY || map[i] == Terrain.EMPTY_DECO
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|| map[i] == Terrain.EMBERS || map[i] == Terrain.GRASS
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|| map[i] == Terrain.HIGH_GRASS || map[i] == Terrain.FURROWED_GRASS){
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//final ground stiching with city tiles
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if (i/tileW == 21){
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