v0.9.1a: final commit

This commit is contained in:
Evan Debenham 2020-12-15 20:12:02 -05:00
parent ba9cb3fe92
commit b61eb8c8a7
3 changed files with 28 additions and 3 deletions

View File

@ -14,8 +14,8 @@ allprojects {
appName = 'Shattered Pixel Dungeon'
appPackageName = 'com.shatteredpixel.shatteredpixeldungeon'
appVersionCode = 498
appVersionName = '0.9.1'
appVersionCode = 500
appVersionName = '0.9.1a'
appJavaCompatibility = JavaVersion.VERSION_1_8

View File

@ -143,7 +143,7 @@ public class WelcomeScene extends PixelScene {
//TODO: change the messages here in accordance with the type of patch.
message = Messages.get(this, "patch_intro");
message += "\n";
message += "\n" + Messages.get(this, "patch_balance");
//message += "\n" + Messages.get(this, "patch_balance");
message += "\n" + Messages.get(this, "patch_bugfixes");
message += "\n" + Messages.get(this, "patch_translations");

View File

@ -52,6 +52,31 @@ public class v0_9_X_Changes {
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes = new ChangeInfo("v0.9.1a", false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);
changes.addButton(new ChangeButton(Icons.get(Icons.PREFS), Messages.get(ChangesScene.class, "misc"),
"_-_ The shadows buff now has a green icon, instead of the regular invisibility blue.\n\n" +
"_-_ Slightly adjusted the Huntress' splash art to improve details on her face."));
changes.addButton(new ChangeButton(new Image(Assets.Sprites.SPINNER, 144, 0, 16, 16), Messages.get(ChangesScene.class, "bugfixes"),
"Fixed (caused by v0.9.1):\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Errors with autotargeting and the wand of disintegration\n" +
"_-_ Fissure rooms in the caves rarely failing to make bridges\n" +
"_-_ Enemies not changing targets when their current target cannot be reached\n\n" +
"Fixed (existed prior to v0.9.1):\n" +
"_-_ Various rare crash bugs\n" +
"_-_ Incorrect badges rarely showing in rankings\n" +
"_-_ Hourglass spawning sand when unidentified or cursed\n" +
"_-_ Hero having a smaller tap region than other characters\n" +
"_-_ Questgivers rarely not being added to the journal"));
changes = new ChangeInfo(Messages.get(ChangesScene.class, "new"), false, null);
changes.hardlight(Window.TITLE_COLOR);
changeInfos.add(changes);