From b24b58b278ddce97bcfef34b3315b1799d62d0c8 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Wed, 3 Jun 2015 11:39:26 -0400 Subject: [PATCH] v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion --- .../shatteredpixeldungeon/items/wands/WandOfTransfusion.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java index 089a9ac81..89db0a117 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java @@ -109,7 +109,7 @@ public class WandOfTransfusion extends Wand { Buff.affect(ch, Charm.class, Charm.durationFactor(ch) * duration).object = curUser.id(); duration *= Random.Float(0.75f, 1f); - Buff.affect(curUser, Charm.class, Charm.durationFactor(ch) * duration).object = curUser.id(); + Buff.affect(curUser, Charm.class, Charm.durationFactor(ch) * duration).object = ch.id(); ch.sprite.centerEmitter().start( Speck.factory( Speck.HEART ), 0.2f, 5 ); curUser.sprite.centerEmitter().start( Speck.factory( Speck.HEART ), 0.2f, 5 );