v0.3.4c: manifest commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="92"
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android:versionName="0.3.4b"
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android:versionCode="93"
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android:versionName="0.3.4c"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -37,19 +37,13 @@ import com.watabou.noosa.ui.Component;
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public class ChangesScene extends PixelScene {
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private static final String TXT_Update =
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"_v0.3.4b:_\n" +
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"- New font is now optional\n" +
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"- Fixed crash issues with Italian language\n" +
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"- Translation Updates\n" +
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"_v0.3.4c:_\n" +
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"- Performance improvements\n" +
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"- Bugfixes\n" +
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"\n" +
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"_v0.3.4a:_\n" +
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"- Huntress can equip her boomerang again\n" +
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"- Added Italian (currently incomplete)\n" +
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"- Translation updates\n" +
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"\n" +
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"_v0.3.4:_\n" +
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"- Shattered now supports multiple languages\n" +
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"- New font\n" +
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"\n" +
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"Balance Changes:\n" +
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"- Hunger now builds ~10% slower\n" +
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@ -110,9 +110,10 @@ public class WelcomeScene extends PixelScene {
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} else {
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//TODO: change the messages here in accordance with the type of patch.
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message = Messages.get(this, "patch_intro");
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message += "\n\n" + Messages.get(this, "patch_msg");
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message += "\n\n" + Messages.get(this, "patch_bugfixes");
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message += "\n" + Messages.get(this, "patch_translations");
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message += "\n\n" + Messages.get(this, "patch_msg");
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}
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} else {
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message = Messages.get(this, "what_msg");
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