v0.7.1: sniper damage-augmented special attack is now garunteed to hit

This commit is contained in:
Evan Debenham 2018-12-12 21:07:49 -05:00
parent 2349e44099
commit ae29fb3275
2 changed files with 10 additions and 1 deletions

View File

@ -233,6 +233,15 @@ public class SpiritBow extends Weapon {
return SpiritBow.this.speedFactor(user);
}
@Override
public float accuracyFactor(Char owner) {
if (sniperSpecial && SpiritBow.this.augment == Augment.DAMAGE){
return Float.POSITIVE_INFINITY;
} else {
return super.accuracyFactor(owner);
}
}
@Override
public int STRReq(int lvl) {
return SpiritBow.this.STRReq(lvl);

View File

@ -245,7 +245,7 @@ actors.buffs.slow.name=Slowed
actors.buffs.slow.desc=Slowing magic affects the target's rate of time, to them everything is moving super-fast.\n\nA slowed character performs all actions in twice the amount of time they would normally take.\n\nTurns of slow remaining: %s.
actors.buffs.snipersmark.name=Sniper's mark
actors.buffs.snipersmark.desc=The Sniper is honed in on the target she most recently attacked. She is able to perform a special attack with her bow which will vary based on how the bow is augmented.\n\nAn unaugmented bow will fire a _snapshot,_ which deals reduced damage but does not take any time to fire.\n\nA bow augmented for speed will fire a _volley_ of three arrows. Each arrow will deal reduced damage, but can still activate enchantment. This volley takes 1 turn to shoot.\n\nA bow augmented for damage will fire a _sniper shot._ This shot deals bonus damage based on distance from the target, and takes 2 turns to fire.
actors.buffs.snipersmark.desc=The Sniper is honed in on the target she most recently attacked. She is able to perform a special attack with her bow which will vary based on how the bow is augmented.\n\nAn unaugmented bow will fire a _snapshot,_ which deals reduced damage but does not take any time to fire.\n\nA bow augmented for speed will fire a _volley_ of three arrows. Each arrow will deal reduced damage, but can still activate enchantment. This volley takes 1 turn to shoot.\n\nA bow augmented for damage will fire a _sniper shot._ This shot is garunteed to hit, deals bonus damage based on distance from the target, and takes 2 turns to fire.
actors.buffs.soulmark.name=Soul Marked
actors.buffs.soulmark.desc=The warlock has tapped into the soul of this creature. He will heal and satisfy his hunger as it takes physical damage.\n\nTurns of soul mark remaining: %s.