v1.1.0: corrected game quitting exploit fix causing Goo to have doubled attack delay

This commit is contained in:
Evan Debenham 2021-11-08 21:21:30 -05:00
parent 779b82f383
commit ae082455c7

View File

@ -183,10 +183,9 @@ public class Goo extends Mob {
((GooSprite)sprite).triggerEmitters();
}
attack( enemy );
spend( attackDelay() );
}
spend( attackDelay() );
return !visible;
} else {