Less Bug Fixed
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0f7ccfa862
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ac39650036
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@ -27,7 +27,6 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Light;
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import com.shatteredpixel.shatteredpixeldungeon.effects.CellEmitter;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.PurpleParticle;
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import com.shatteredpixel.shatteredpixeldungeon.effects.particles.ShadowParticle;
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import com.shatteredpixel.shatteredpixeldungeon.items.Dewdrop;
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import com.shatteredpixel.shatteredpixeldungeon.items.Generator;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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@ -38,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.CharSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.EyeSprite;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.watabou.noosa.tweeners.AlphaTweener;
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import com.watabou.utils.Bundle;
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import com.watabou.utils.PathFinder;
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import com.watabou.utils.Random;
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@ -65,40 +63,6 @@ public class Eye extends Mob {
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properties.add(Property.DEMONIC);
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}
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public static void spawnAround(int pos) {
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for (int n : PathFinder.NEIGHBOURS4) {
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int cell = pos + n;
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spawnAt( Random.Int(Dungeon.level.length()) + cell );
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}
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}
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public void adjustStats( int level ) {
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this.level = level;
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defenseSkill = attackSkill( null ) * 5;
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enemySeen = true;
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}
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private int level;
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private static final float SPAWN_DELAY = 2f;
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public static Eye spawnAt( int pos ) {
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if (!Dungeon.level.solid[pos] && Actor.findChar( pos ) == null) {
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Eye w = new Eye();
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w.adjustStats( Dungeon.depth );
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w.pos = pos;
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w.state = w.HUNTING;
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GameScene.add( w, SPAWN_DELAY );
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w.sprite.alpha( 0 );
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w.sprite.parent.add( new AlphaTweener( w.sprite, 1, 0.5f ) );
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w.sprite.emitter().burst( ShadowParticle.CURSE, 5 );
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return w;
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} else {
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return null;
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}
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}
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@Override
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public int damageRoll() {
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return Random.NormalIntRange(20, 30);
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@ -587,8 +587,11 @@ public abstract class Mob extends Char {
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if (isHero && this instanceof Shaman && one && hero.lanterfire < 70) ((Hero) enemy).damageLantern(2);
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//50%的幽灵任务怪 (-5) <95 NZND
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if (isHero && GhostQuestMob && four && hero.lanterfire < 95) ((Hero) enemy).damageLantern(5);
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//怨灵 75%的概率-6灯火 FINAL
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if (isHero && this instanceof Wraith && three ) ((Hero) enemy).damageLantern(6); die(true);
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//怨灵 75%的概率-6灯火 且必定死亡
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if (isHero && this instanceof Wraith && three ){
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((Hero) enemy).damageLantern(6);
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this.die(true);
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}
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//新生火元素 25%的概率-6灯火 <80
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if (isHero && this instanceof Elemental.NewbornFireElemental && two && hero.lanterfire < 80 ) ((Hero) enemy).damageLantern(2);
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//矿洞蜘蛛 15%的概率-3灯火 <70
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@ -121,10 +121,6 @@ public class Swarm extends Mob {
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Swarm clone = new Swarm();
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clone.generation = generation + 1;
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clone.EXP = 0;
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//TODO 修复火焰遗留问题
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// if (buff( Burning.class ) != null) {
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// Buff.affect( clone, Burning.class ).reignite( clone );
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// }
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if (buff( Poison.class ) != null) {
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Buff.affect( clone, Poison.class ).set(2);
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}
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@ -101,7 +101,7 @@ public class WndChallenges extends Window {
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if (i > index && i % 3 == 0) {
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pos += GAP;
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}
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ChallengeInfo info = new ChallengeInfo(foundChallangeIcon(i), challenge,false,
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ChallengeInfo info = new ChallengeInfo(foundChallangeIcon(i), challenge, false,
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null);
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ChallengeButton cb = info.check;
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@ -240,7 +240,7 @@ public class WndChallenges extends Window {
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}
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}
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private class ChallengeInfo extends Component {
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private static class ChallengeInfo extends Component {
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Image icon;
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IconButton info;
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ChallengeButton check;
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@ -297,41 +297,39 @@ public class WndChallenges extends Window {
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}
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private Image foundChallangeIcon(int i) {
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if (Challenges.NAME_IDS[i].equals("no_food")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_1,new ItemSprite.Glowing( 0xFF0000 ));
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} else if (Challenges.NAME_IDS[i].equals("no_armor")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_2,new ItemSprite.Glowing( 0x8f8f8f ));
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} else if (Challenges.NAME_IDS[i].equals("no_healing")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_3,new ItemSprite.Glowing( 0xff0000 ));
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} else if (Challenges.NAME_IDS[i].equals("no_herbalism")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_4);
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} else if (Challenges.NAME_IDS[i].equals("swarm_intelligence")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_5,new ItemSprite.Glowing( 0xffff00 ));
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} else if (Challenges.NAME_IDS[i].equals("darkness")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_6,new ItemSprite.Glowing( 0x8f8f8f ));
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} else if (Challenges.NAME_IDS[i].equals("no_scrolls")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_7,new ItemSprite.Glowing( 0x00dd00 ));
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} else if (Challenges.NAME_IDS[i].equals("aquaphobia")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_8,new ItemSprite.Glowing( 0xac89cc ));
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} else if (Challenges.NAME_IDS[i].equals("champion_enemies")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_9,new ItemSprite.Glowing( 0x333333 ));
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} else if (Challenges.NAME_IDS[i].equals("rlpt")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_10,new ItemSprite.Glowing( 0xc6cc6c ));
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} else if (Challenges.NAME_IDS[i].equals("sbsg")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_11,new ItemSprite.Glowing( 0x3b1051 ));
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} else if (Challenges.NAME_IDS[i].equals("exsg")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_12,new ItemSprite.Glowing( 0xd1ce9f ));
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} else if (Challenges.NAME_IDS[i].equals("stronger_bosses")) {
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_13,new ItemSprite.Glowing( 0xff0000 ));
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} else if (Challenges.NAME_IDS[i].equals("dhxd")) {
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return new ItemSprite(ItemSpriteSheet.LANTERNB,new ItemSprite.Glowing( 0x384976 ));
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} else {
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return Icons.get(Icons.PREFS);
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private Image foundChallangeIcon(int i) {
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switch (Challenges.NAME_IDS[i]) {
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case "no_food":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_1, new ItemSprite.Glowing(0xFF0000));
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case "no_armor":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_2, new ItemSprite.Glowing(0x8f8f8f));
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case "no_healing":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_3, new ItemSprite.Glowing(0xff0000));
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case "no_herbalism":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_4);
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case "swarm_intelligence":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_5, new ItemSprite.Glowing(0xffff00));
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case "darkness":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_6, new ItemSprite.Glowing(0x8f8f8f));
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case "no_scrolls":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_7, new ItemSprite.Glowing(0x00dd00));
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case "aquaphobia":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_8, new ItemSprite.Glowing(0xac89cc));
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case "champion_enemies":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_9, new ItemSprite.Glowing(0x333333));
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case "rlpt":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_10, new ItemSprite.Glowing(0xc6cc6c));
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case "sbsg":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_11, new ItemSprite.Glowing(0x3b1051));
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case "exsg":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_12, new ItemSprite.Glowing(0xd1ce9f));
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case "stronger_bosses":
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return new ItemSprite(ItemSpriteSheet.CHALLANEESICON_13, new ItemSprite.Glowing(0xff0000));
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case "dhxd":
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return new ItemSprite(ItemSpriteSheet.LANTERNB, new ItemSprite.Glowing(0x384976));
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default:
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return Icons.get(Icons.PREFS);
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}
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}
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}
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