V0.2.0: corrected small spritesheet issue

This commit is contained in:
Evan Debenham 2014-08-26 09:57:41 -04:00
parent 55910d3552
commit ac16a38c15

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@ -76,8 +76,8 @@ public class ItemSpriteSheet {
public static final int SPEAR = ROW3+4; public static final int SPEAR = ROW3+4;
public static final int MACE = ROW3+5; public static final int MACE = ROW3+5;
public static final int SWORD = ROW3+6; public static final int SWORD = ROW3+6;
public static final int LONG_SWORD = ROW3+7; public static final int BATTLE_AXE = ROW3+7;
public static final int BATTLE_AXE = ROW3+8; public static final int LONG_SWORD = ROW3+8;
public static final int WAR_HAMMER = ROW3+9; public static final int WAR_HAMMER = ROW3+9;
public static final int GLAIVE = ROW3+10; public static final int GLAIVE = ROW3+10;