v0.6.0: implemented CaveRoom

This commit is contained in:
Evan Debenham 2017-05-19 03:04:17 -04:00
parent 3b4c78cfff
commit aa66004a4a
2 changed files with 66 additions and 3 deletions

View File

@ -25,6 +25,7 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.Room;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.connection.ConnectionRoom;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.CaveRoom;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.EmptyRoom;
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.StandardRoom;
import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTileSheet;
@ -43,7 +44,7 @@ public class CavesPainter extends RegularPainter {
int[] map = level.map;
for (Room room : rooms) {
if (!(room instanceof EmptyRoom)) {
if (!(room instanceof EmptyRoom || room instanceof CaveRoom)) {
continue;
}
@ -122,9 +123,9 @@ public class CavesPainter extends RegularPainter {
}
for (Room r : rooms) {
if (r instanceof StandardRoom) {
if (r instanceof EmptyRoom) {
for (Room n : r.neigbours) {
if (n instanceof StandardRoom && !r.connected.containsKey( n )) {
if (n instanceof EmptyRoom && !r.connected.containsKey( n )) {
Rect i = r.intersect( n );
if (i.left == i.right && i.bottom - i.top >= 5) {

View File

@ -0,0 +1,62 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2017 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard;
import com.shatteredpixel.shatteredpixeldungeon.levels.Level;
import com.shatteredpixel.shatteredpixeldungeon.levels.Terrain;
import com.shatteredpixel.shatteredpixeldungeon.levels.painters.Painter;
public class CaveRoom extends PatchRoom {
@Override
public float[] sizeCatProbs() {
return new float[]{6, 3, 1};
}
@Override
public void paint(Level level) {
Painter.fill( level, this, Terrain.WALL );
Painter.fill( level, this, 1 , Terrain.EMPTY );
for (Door door : connected.values()) {
door.set( Door.Type.REGULAR );
}
//fill scales from ~25% at 4x4, to ~55% at 18x18
// normal ~25% to ~35%
// large ~35% to ~45%
// giant ~45% to ~55%
float fill = 0.25f + (width()*height())/1024f;
setupPatch(level, fill, 4, true);
cleanDiagonalEdges();
for (int i = top + 1; i < bottom; i++) {
for (int j = left + 1; j < right; j++) {
if (patch[xyToPatchCoords(j, i)]) {
int cell = i * level.width() + j;
level.map[cell] = Terrain.WALL;
}
}
}
}
}