v0.2.4b: final commit
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.shatteredpixel.shatteredpixeldungeon"
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android:versionCode="34"
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android:versionName="0.2.4a"
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android:versionCode="35"
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android:versionName="0.2.4b"
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android:installLocation="auto">
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<uses-permission android:name="android.permission.VIBRATE"/>
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@ -30,10 +30,14 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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"v0.2.4a:\n" +
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"V0.2.4b:\n" +
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"-Fixed some crash issues.\n" +
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"-Fixed a bug with the unstable spellbook.\n" +
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"-Fixed some hiccups with touch input.\n" +
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"\n" +
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"v0.2.4a:\n" +
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"-Fixed bugs with floor 26.\n" +
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"-Fixed bombs destroying keys.\n" +
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"-Fixed bombs destroying items as they drop.\n" +
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"-Fixed bombs destroying items they shouldn't.\n" +
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"-Fixed dew vial rarely spawning twice.\n" +
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"-Fixed a bug with transmuting wands.\n" +
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"-Lloyd's beacon does not need to be re-set.\n" +
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