diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java index 80d2fea79..e38a60c25 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/actors/hero/Talent.java @@ -169,11 +169,11 @@ public enum Talent { //3/5 HP healed, when hero is below 25% health if (hero.HP <= hero.HT/4) { hero.HP = Math.min(hero.HP + 1 + 2 * hero.pointsInTalent(HEARTY_MEAL), hero.HT); - hero.sprite.emitter().burst(Speck.factory(Speck.HEALING), hero.pointsInTalent(HEARTY_MEAL)); + hero.sprite.emitter().burst(Speck.factory(Speck.HEALING), 1+hero.pointsInTalent(HEARTY_MEAL)); //2/3 HP healed, when hero is below 50% health } else if (hero.HP <= hero.HT/2){ hero.HP = Math.min(hero.HP + 1 + hero.pointsInTalent(HEARTY_MEAL), hero.HT); - hero.sprite.emitter().burst(Speck.factory(Speck.HEALING), 1+hero.pointsInTalent(HEARTY_MEAL)); + hero.sprite.emitter().burst(Speck.factory(Speck.HEALING), hero.pointsInTalent(HEARTY_MEAL)); } } if (hero.hasTalent(IRON_STOMACH)){