From a6d6b7308e2d82116c504211c47eb59151ae5d89 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 30 Sep 2017 15:05:23 -0400 Subject: [PATCH] v0.6.2: assassin text fixes --- .../shatteredpixeldungeon/messages/actors/actors.properties | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties index d3fbf9dbb..736125fd0 100644 --- a/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties +++ b/core/src/main/resources/com/shatteredpixel/shatteredpixeldungeon/messages/actors/actors.properties @@ -181,13 +181,13 @@ actors.buffs.preparation.name=Preparation actors.buffs.preparation.desc=The Assassin is waiting patiently, preparing to strike from the shadows. actors.buffs.preparation.desc_dmg=His next attack will do _%d%% bonus damage._ actors.buffs.preparation.desc_dmg_scale=His next attack will do _%d%%-%d%% bonus damage,_ depending on how injured the target is. -actors.buffs.preparation.desc_dmg_instakill=His next attack will _instantly kill_ any none-boss enemy!\n\nOtherwise it will do _%d%%-%d%% bonus damage,_ depending on how injured the target is. +actors.buffs.preparation.desc_dmg_instakill=His next attack will _instantly kill_ any non-boss enemy!\n\nOtherwise it will do _%d%%-%d%% bonus damage,_ depending on how injured the target is. actors.buffs.preparation.desc_dmg_likely=The attack will also be more likely to deal a larger amount of damage. actors.buffs.preparation.desc_blink=He is able to blink towards an enemy before striking them, with a max distance of _%d._ actors.buffs.preparation.desc_invis_time=The Assassin has been invisible for _%d turns._ actors.buffs.preparation.desc_invis_next=His attack will become stronger at _%d turns._ actors.buffs.preparation.prompt=Select a target to attack!\nMax blink distance: %d -actors.buffs.preparation.nothing_there=There's nothing to attack there. +actors.buffs.preparation.no_target=There's nothing to attack there. actors.buffs.preparation.out_of_reach=That target is out of reach. actors.buffs.recharging.name=Recharging