v0.3.4: externalized key strings
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@ -36,11 +36,5 @@ public class GoldenKey extends Key {
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super();
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this.depth = depth;
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}
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@Override
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public String info() {
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return
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"The notches on this golden key are tiny and intricate. " +
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"Maybe it can open some chest lock?";
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}
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}
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@ -58,11 +58,5 @@ public class IronKey extends Key {
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Dungeon.hero.belongings.countIronKeys();
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}
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}
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@Override
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public String info() {
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return
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"The notches on this ancient iron key are well worn; its leather lanyard " +
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"is battered by age. What door might it open?";
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}
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}
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@ -43,10 +43,5 @@ public class SkeletonKey extends Key {
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public boolean isSimilar( Item item ) {
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return false;
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}
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@Override
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public String info() {
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return
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"This key looks serious: its head is shaped like a skull. Probably it can open some serious door.";
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}
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}
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@ -496,9 +496,12 @@ items.food.pasty.cane=candy cane
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items.food.food.pasty_desc=This is authentic Cornish pasty with traditional filling of beef and potato.
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items.food.food.cane_desc=A huge sugary sweet candy cane! It's big enough to fill you up, and the sugar might give your wands a tiny bit of extra charge too.\n\nHappy Holidays!
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items.keys.GoldenKey.name=golden key
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items.keys.IronKey.name=iron key
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items.keys.SkeletonKey.name=skeleton key
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items.keys.goldenkey.name=golden key
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items.keys.goldenkey.desc=The notches on this golden key are tiny and intricate. Maybe it can open some chest lock?
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items.keys.ironkey.name=iron key
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items.keys.ironkey.desc=The notches on this ancient iron key are well worn; its leather lanyard is battered by age. What door might it open?
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items.keys.skeletonkey.name=skeleton key
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items.keys.skeletonkey.desc=This key looks serious: its head is shaped like a skull. Probably it can open some serious door.
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items.potions.potionofexperience.name=potion of experience
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items.potions.potionoffrost.name=potion of frost
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