v0.7.2: Fixed:
- incorrect spritesheet values for icy and toxic elixirs - wicked brew being craftable instead of caustic brew - dwarf king summoning skeletons while stunned/frozen
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@ -117,7 +117,7 @@ public class King extends Mob {
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}
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private boolean canTryToSummon() {
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if (Undead.count < maxArmySize()) {
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if (paralysed <= 0 && Undead.count < maxArmySize()) {
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Char ch = Actor.findChar( ((CityBossLevel)Dungeon.level).pedestal( nextPedestal ) );
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return ch == this || ch == null;
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} else {
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@ -30,9 +30,9 @@ import com.shatteredpixel.shatteredpixeldungeon.items.food.StewedMeat;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.AlchemicalCatalyst;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.Potion;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.BlizzardBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.CausticBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.InfernalBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.ShockingBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.brews.WickedBrew;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfAquaticRejuvenation;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfDragonsBlood;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.elixirs.ElixirOfHoneyedHealing;
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@ -188,7 +188,7 @@ public abstract class Recipe {
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new BlizzardBrew.Recipe(),
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new InfernalBrew.Recipe(),
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new ShockingBrew.Recipe(),
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new WickedBrew.Recipe(),
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new CausticBrew.Recipe(),
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new Alchemize.Recipe(),
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new AquaBlast.Recipe(),
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new BeaconOfReturning.Recipe(),
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@ -557,8 +557,8 @@ public class ItemSpriteSheet {
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public static final int ELIXIR_HONEY = ELIXIRS+1;
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public static final int ELIXIR_MIGHT = ELIXIRS+2;
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public static final int ELIXIR_DRAGON = ELIXIRS+3;
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public static final int ELIXIR_ICY = ELIXIRS+4;
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public static final int ELIXIR_TOXIC = ELIXIRS+5;
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public static final int ELIXIR_TOXIC = ELIXIRS+4;
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public static final int ELIXIR_ICY = ELIXIRS+5;
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public static final int ELIXIR_RESTO = ELIXIRS+6; //discontinued
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public static final int ELIXIR_SURGE = ELIXIRS+7; //discontinued
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static{
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