v0.6.0: refactoring and improvements to EGL config chooser
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@ -28,10 +28,7 @@ import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLDisplay;
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public class ScreenConfigChooser implements GLSurfaceView.EGLConfigChooser {
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private int[] attribVals = new int[6]; //array for storing attribute values
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private int[] attribPrefs = new int[6]; //array for storing attribute preferences
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//array of corresponding EGL attributes for each array index
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private int[] attribEGLconsts = new int[]{
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EGL10.EGL_RED_SIZE,
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@ -41,7 +38,11 @@ public class ScreenConfigChooser implements GLSurfaceView.EGLConfigChooser {
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EGL10.EGL_DEPTH_SIZE,
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EGL10.EGL_STENCIL_SIZE
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};
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private int[] desiredAttribVals = new int[attribEGLconsts.length]; //desired attribute values
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private int[] attribPrefs = new int[attribEGLconsts.length]; //attribute preferences types
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private int[] prefWeights = new int[attribEGLconsts.length]; //weights for preferences
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//attributes with this preference are ignored
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public static final int DONT_CARE = 0;
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@ -50,11 +51,11 @@ public class ScreenConfigChooser implements GLSurfaceView.EGLConfigChooser {
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//attributes with this preference must be present in the config with at least the given value
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// In the case of multiple valid configs, chooser will prefer higher values for these attributes
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public static final int AT_LEAST = 2;
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public static final int PREF_LOW = 2;
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//attributes with this preference must be present in the config with at most the given value
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// In the case of multiple valid configs, chooser will prefer higher values for these attributes
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public static final int AT_MOST = 3;
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//attributes with this preference must be present in the config with at least the given value
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// In the case of multiple valid configs, chooser will prefer lower values for these attributes
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public static final int PREF_HIGH = 3;
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private EGL10 egl;
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@ -69,26 +70,30 @@ public class ScreenConfigChooser implements GLSurfaceView.EGLConfigChooser {
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}
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//helper constructor for a basic config with or without depth
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//and whether or not to force RGB565 for performance reasons
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//and whether or not to prefer RGB565 for performance reasons
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//On many devices RGB565 gives slightly better performance for a minimal quality tradeoff.
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public ScreenConfigChooser( boolean forceRGB565, boolean depth ){
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public ScreenConfigChooser( boolean prefRGB565, boolean depth ){
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this(
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new int[]{ 5, 6, 5, 0, depth ? 16 : 0, 0 } ,
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forceRGB565 ?
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new int[]{ EXACTLY, EXACTLY, EXACTLY, EXACTLY, EXACTLY, EXACTLY } :
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new int[]{ AT_LEAST, AT_LEAST, AT_LEAST, EXACTLY, EXACTLY, EXACTLY }
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new int[]{ 5 , 6 , 5 , 0 , depth ? 16 : 0, 0 } ,
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prefRGB565 ?
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new int[]{ PREF_LOW , PREF_LOW , PREF_LOW , EXACTLY , PREF_LOW , PREF_LOW } :
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new int[]{ PREF_HIGH, PREF_HIGH, PREF_HIGH, EXACTLY , PREF_LOW , PREF_LOW },
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new int[]{ 2 , 2 , 2 , 1 , 1 , 1 }
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);
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}
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public ScreenConfigChooser( int[] vals, int[] prefs){
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if (vals.length != 6 || prefs.length != 6)
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throw new IllegalArgumentException("6 values must be entered!");
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public ScreenConfigChooser( int[] vals, int[] prefs, int[] weights){
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if (vals.length != desiredAttribVals.length
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|| prefs.length != attribPrefs.length
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|| weights.length != prefWeights.length)
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throw new IllegalArgumentException("incorrect array lengths!");
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attribVals = vals;
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desiredAttribVals = vals;
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attribPrefs = prefs;
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prefWeights = weights;
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}
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int[] eglPrefs = new int[]{
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private int[] eglPrefs = new int[]{
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EGL10.EGL_RENDERABLE_TYPE, 4, //same as EGL_OPENGL_ES2_BIT. config must support GLES 2.0
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EGL10.EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT,
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EGL10.EGL_NONE
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@ -121,43 +126,51 @@ public class ScreenConfigChooser implements GLSurfaceView.EGLConfigChooser {
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private EGLConfig chooseConfig( EGLConfig[] configs ){
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EGLConfig bestConfig = null;
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int bestConfigValue = -1;
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for (EGLConfig config : configs){
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for (EGLConfig curConfig : configs){
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int configVal = 0;
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int curConfigValue = 0;
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for (int i = 0; i < attribEGLconsts.length; i++){
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int val = findConfigAttrib(config, attribEGLconsts[i]);
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int val = findConfigAttrib(curConfig, attribEGLconsts[i]);
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if (attribPrefs[i] == EXACTLY && attribVals[i] != val) {
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configVal = -1;
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break;
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} else if (attribPrefs[i] == AT_LEAST) {
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if (attribVals[i] > val) {
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configVal = -1;
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if (attribPrefs[i] == EXACTLY) {
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if (desiredAttribVals[i] != val) {
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curConfigValue = Integer.MIN_VALUE;
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break;
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}
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} else if (attribPrefs[i] == PREF_HIGH) {
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if (desiredAttribVals[i] > val) {
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curConfigValue = Integer.MIN_VALUE;
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break;
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} else {
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configVal += val;
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curConfigValue += prefWeights[i]*(val - desiredAttribVals[i]);
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}
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} else if (attribPrefs[i] == AT_MOST) {
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if (attribVals[i] < val) {
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configVal = -1;
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} else if (attribPrefs[i] == PREF_LOW) {
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if (desiredAttribVals[i] > val) {
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curConfigValue = Integer.MIN_VALUE;
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break;
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} else {
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configVal += val;
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curConfigValue -= prefWeights[i]*(val - desiredAttribVals[i]);
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}
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}
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}
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if (configVal > bestConfigValue){
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bestConfigValue = configVal;
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bestConfig = config;
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if (curConfigValue > bestConfigValue){
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bestConfigValue = curConfigValue;
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bestConfig = curConfig;
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}
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}
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return bestConfig;
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}
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int[] value = new int[1];
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private int[] value = new int[1];
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private int findConfigAttrib(EGLConfig config, int attribute) {
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