v0.3.5: fixed the rot hear getting aggroed when it shouldn't be able to be

This commit is contained in:
Evan Debenham 2016-04-27 19:54:01 -04:00
parent a9613db29f
commit a143e7c020

View File

@ -65,6 +65,11 @@ public class RotHeart extends Mob {
return super.defenseProc(enemy, damage); return super.defenseProc(enemy, damage);
} }
@Override
public void beckon(int cell) {
//do nothing
}
@Override @Override
protected boolean getCloser(int target) { protected boolean getCloser(int target) {
return false; return false;