v0.3.0: reduced artifact spawn rate slightly(now at parity with rings), and removed alchemist's toolkit from drop tables.

This commit is contained in:
Evan Debenham 2015-05-01 11:14:17 -04:00 committed by Evan Debenham
parent 61792b2429
commit 9de8f089ce

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@ -50,7 +50,7 @@ public class Generator {
SCROLL ( 400, Scroll.class ),
WAND ( 40, Wand.class ),
RING ( 15, Ring.class ),
ARTIFACT( 20, Artifact.class),
ARTIFACT( 15, Artifact.class),
SEED ( 50, Plant.Seed.class ),
FOOD ( 0, Food.class ),
GOLD ( 500, Gold.class );
@ -190,10 +190,10 @@ public class Generator {
TalismanOfForesight.class,
TimekeepersHourglass.class,
UnstableSpellbook.class,
AlchemistsToolkit.class,
AlchemistsToolkit.class, //currently removed from drop tables, pending rework.
DriedRose.class //starts with no chance of spawning, chance is set directly after beating ghost quest.
};
Category.ARTIFACT.probs = new float[]{ 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0 };
Category.ARTIFACT.probs = new float[]{ 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 0 };
Category.SEED.classes = new Class<?>[]{
Firebloom.Seed.class,