v1.1.0: fixed artifacts being upgraded from golden mimics
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@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.items.EquipableItem;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.artifacts.Artifact;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.items.wands.Wand;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.MissileWeapon;
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@ -94,7 +95,7 @@ public class GoldenMimic extends Mimic {
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if (i instanceof Armor && ((Armor) i).hasCurseGlyph()){
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if (i instanceof Armor && ((Armor) i).hasCurseGlyph()){
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((Armor) i).inscribe(null);
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((Armor) i).inscribe(null);
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}
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}
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if (!(i instanceof MissileWeapon) && i.level() == 0 && Random.Int(2) == 0){
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if (!(i instanceof MissileWeapon || i instanceof Artifact) && i.level() == 0 && Random.Int(2) == 0){
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i.upgrade();
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i.upgrade();
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}
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}
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}
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}
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