From 9cf5e4d8a747d1265c8584bf6555deb7f1e90bee Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Mon, 11 Jan 2021 18:23:38 -0500 Subject: [PATCH] v0.9.1c: fixed glyph not being lost from warrior's seal when it should --- .../shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java index c47b83be7..ca2b8954e 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/armor/Armor.java @@ -558,7 +558,7 @@ public class Armor extends EquipableItem { updateQuickslot(); //the hero needs runic transference to actually transfer, but we still attach the glyph here // in case they take that talent in the future - if (glyph != null && seal != null){ + if (seal != null){ seal.setGlyph(glyph); } return this;