From 9b906353add4b8f72b52dc5a7e379de7320fd102 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 14 Aug 2015 17:00:48 -0400 Subject: [PATCH] v0.3.1: added proper inactive trap generation to standard painter --- .../shatteredpixeldungeon/levels/painters/StandardPainter.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/StandardPainter.java b/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/StandardPainter.java index 877ef7275..fcef83eaa 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/StandardPainter.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/levels/painters/StandardPainter.java @@ -113,6 +113,9 @@ public class StandardPainter extends Painter { break; case 3: t = Terrain.INACTIVE_TRAP; + FireTrap trap = new FireTrap(); + trap.reveal().active = false; + level.setTrap(trap, cell); break; } level.map[cell] = t;