v0.3.0: lotsa wand sprite improvements

This commit is contained in:
Evan Debenham 2015-05-07 01:18:20 -04:00
parent fb70f27695
commit 9b280400c6
3 changed files with 2 additions and 2 deletions

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@ -40,7 +40,7 @@ public class WandOfTelekinesis extends Wand {
{
name = "Wand of Telekinesis";
image = ItemSpriteSheet.WAND_BLASTING;
image = ItemSpriteSheet.WAND_BLAST_WAVE;
collisionProperties = Ballistica.STOP_TERRAIN;
}

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@ -120,7 +120,7 @@ public class ItemSpriteSheet {
public static final int WAND_PRISMATIC_LIGHT= ROW6+5;
public static final int WAND_VENOM = ROW6+6;
public static final int WAND_LIVING_EARTH = ROW6+7;
public static final int WAND_BLASTING = ROW6+8;
public static final int WAND_BLAST_WAVE = ROW6+8;
public static final int WAND_CORRUPTION = ROW6+9;
public static final int WAND_WARDING = ROW6+10;
public static final int WAND_REGROWTH = ROW6+11;