v0.9.2: fixed shared upgrades bonus on bow persisting too long

This commit is contained in:
Evan Debenham 2021-02-15 22:35:49 -05:00
parent db8dffe639
commit 999d070649

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@ -164,9 +164,9 @@ public class SpiritBow extends Weapon {
} }
} }
damage = Math.round(damage * (1f + sniperSpecialBonusDamage));
if (sniperSpecial){ if (sniperSpecial){
damage = Math.round(damage * (1f + sniperSpecialBonusDamage));
switch (augment){ switch (augment){
case NONE: case NONE:
damage = Math.round(damage * 0.667f); damage = Math.round(damage * 0.667f);