v1.1.0: redesigned potion of adrenaline surge into potion of mastery
Also added a confirmation windows for un-IDed potion of dragon's breath
This commit is contained in:
parent
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commit
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@ -719,9 +719,9 @@ items.potions.exotic.exoticpotion.bistre=exotic bistre potion
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items.potions.exotic.exoticpotion.indigo=exotic indigo potion
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items.potions.exotic.exoticpotion.silver=exotic silver potion
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items.potions.exotic.exoticpotion.unknown_desc=This round flask contains a grainy colorful liquid. It seems to be foreign to this land, who knows what it might do when drunk or thrown?
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items.potions.exotic.potionofadrenalinesurge.name=potion of adrenaline surge
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items.potions.exotic.potionofadrenalinesurge.desc=This powerful liquid will give you a greater boost of strength that withers after an extended period of time.
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items.potions.exotic.exoticpotion.warning=Do you really want to cancel this potion usage? It will be consumed anyway.
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items.potions.exotic.exoticpotion.yes=Yes, I'm positive
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items.potions.exotic.exoticpotion.no=No, I changed my mind
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items.potions.exotic.potionofcleansing.name=potion of cleansing
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items.potions.exotic.potionofcleansing.desc=This powerful reagent will render the drinker immune to all harmful effects for a few turns when quaffed. It can be thrown at a target to cleanse them as well.
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@ -747,6 +747,9 @@ items.potions.exotic.potionofdivineinspiration.desc=The power of holy energy red
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items.potions.exotic.potionofmagicalsight.name=potion of magical sight
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items.potions.exotic.potionofmagicalsight.desc=After drinking this, your senses will be briefly heightened to incredible levels, increasing your vision range and allowing you to see through walls!
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items.potions.exotic.potionofmastery.name=potion of mastery
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items.potions.exotic.potionofmastery.desc=Rather than granting raw strength, this potion will instead attune the muscles of the user to a particular item. This will make that item easier to use, as if the drinker had practised with it and built muscle memory.\n\nThe chosen weapon or armor will require 2 less strength to use. This potion can only be used once on each item.
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items.potions.exotic.potionofshielding.name=potion of shielding
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items.potions.exotic.potionofshielding.desc=Rather than heal, this potion will instead project a durable shield around the user's body, blocking a considerable amount of damage.
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@ -58,6 +58,9 @@ public class ShatteredPixelDungeon extends Game {
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic.PotionOfDivineInspiration.class,
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"com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic.PotionOfHolyFuror" );
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic.PotionOfMastery.class,
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"com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic.PotionOfAdrenalineSurge" );
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//v1.0.0
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com.watabou.utils.Bundle.addAlias(
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@ -27,7 +27,7 @@ import com.watabou.utils.Bundle;
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public class AdrenalineSurge extends Buff {
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public static float DURATION = 800f;
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public static float DURATION = 200f;
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{
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type = buffType.POSITIVE;
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@ -103,6 +103,7 @@ public class Armor extends EquipableItem {
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public Glyph glyph;
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public boolean curseInfusionBonus = false;
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public boolean masteryPotionBonus = false;
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private BrokenSeal seal;
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@ -120,6 +121,7 @@ public class Armor extends EquipableItem {
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private static final String AVAILABLE_USES = "available_uses";
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private static final String GLYPH = "glyph";
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private static final String CURSE_INFUSION_BONUS = "curse_infusion_bonus";
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private static final String MASTERY_POTION_BONUS = "mastery_potion_bonus";
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private static final String SEAL = "seal";
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private static final String AUGMENT = "augment";
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@ -130,6 +132,7 @@ public class Armor extends EquipableItem {
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bundle.put( AVAILABLE_USES, availableUsesToID );
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bundle.put( GLYPH, glyph );
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bundle.put( CURSE_INFUSION_BONUS, curseInfusionBonus );
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bundle.put( MASTERY_POTION_BONUS, masteryPotionBonus );
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bundle.put( SEAL, seal);
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bundle.put( AUGMENT, augment);
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}
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@ -141,6 +144,7 @@ public class Armor extends EquipableItem {
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availableUsesToID = bundle.getInt( AVAILABLE_USES );
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inscribe((Glyph) bundle.get(GLYPH));
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curseInfusionBonus = bundle.getBoolean( CURSE_INFUSION_BONUS );
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masteryPotionBonus = bundle.getBoolean( MASTERY_POTION_BONUS );
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seal = (BrokenSeal)bundle.get(SEAL);
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augment = bundle.getEnum(AUGMENT, Augment.class);
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@ -533,7 +537,11 @@ public class Armor extends EquipableItem {
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}
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public int STRReq(){
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return STRReq(level());
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int req = STRReq(level());
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if (masteryPotionBonus){
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req -= 2;
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}
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return req;
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}
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public int STRReq(int lvl){
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@ -110,6 +110,7 @@ abstract public class ClassArmor extends Armor {
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classArmor.inscribe( armor.glyph );
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classArmor.cursed = armor.cursed;
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classArmor.curseInfusionBonus = armor.curseInfusionBonus;
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classArmor.masteryPotionBonus = armor.masteryPotionBonus;
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classArmor.identify();
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classArmor.charge = 50;
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@ -37,7 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfParalyticG
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfPurity;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfStrength;
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import com.shatteredpixel.shatteredpixeldungeon.items.potions.PotionOfToxicGas;
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import com.shatteredpixel.shatteredpixeldungeon.plants.Plant;
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import com.watabou.utils.Reflection;
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import java.util.ArrayList;
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@ -58,8 +57,8 @@ public class ExoticPotion extends Potion {
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regToExo.put(PotionOfToxicGas.class, PotionOfCorrosiveGas.class);
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exoToReg.put(PotionOfCorrosiveGas.class, PotionOfToxicGas.class);
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regToExo.put(PotionOfStrength.class, PotionOfAdrenalineSurge.class);
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exoToReg.put(PotionOfAdrenalineSurge.class, PotionOfStrength.class);
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regToExo.put(PotionOfStrength.class, PotionOfMastery.class);
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exoToReg.put(PotionOfMastery.class, PotionOfStrength.class);
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regToExo.put(PotionOfFrost.class, PotionOfSnapFreeze.class);
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exoToReg.put(PotionOfSnapFreeze.class, PotionOfFrost.class);
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@ -1,43 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2021 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.AdrenalineSurge;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Buff;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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public class PotionOfAdrenalineSurge extends ExoticPotion {
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{
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icon = ItemSpriteSheet.Icons.POTION_ARENSURGE;
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unique = true;
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}
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@Override
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public void apply(Hero hero) {
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identify();
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Buff.affect(hero, AdrenalineSurge.class).reset(2, 800f);
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}
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}
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@ -39,7 +39,9 @@ import com.shatteredpixel.shatteredpixeldungeon.mechanics.ConeAOE;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.CellSelector;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndOptions;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Callback;
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import com.watabou.utils.PathFinder;
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@ -62,12 +64,38 @@ public class PotionOfDragonsBreath extends ExoticPotion {
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}
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private CellSelector.Listener targeter = new CellSelector.Listener() {
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private boolean showingWindow = false;
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@Override
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public void onSelect(final Integer cell) {
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if (showingWindow){
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return;
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}
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if (cell == null && !isKnown()){
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identify();
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detach(curUser.belongings.backpack);
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showingWindow = true;
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GameScene.show( new WndOptions(new ItemSprite(PotionOfDragonsBreath.this),
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Messages.titleCase(name()),
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Messages.get(ExoticPotion.class, "warning"),
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Messages.get(ExoticPotion.class, "yes"),
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Messages.get(ExoticPotion.class, "no") ) {
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@Override
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protected void onSelect( int index ) {
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showingWindow = false;
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switch (index) {
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case 0:
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curUser.spendAndNext(1f);
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detach(curUser.belongings.backpack);
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break;
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case 1:
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GameScene.selectCell( targeter );
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break;
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}
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}
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public void onBackPressed() {}
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} );
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} else if (cell != null) {
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identify();
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curUser.busy();
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@ -0,0 +1,114 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2021 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.items.potions.exotic;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.armor.Armor;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.Weapon;
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import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.MeleeWeapon;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSprite;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndOptions;
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import com.watabou.noosa.audio.Sample;
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public class PotionOfMastery extends ExoticPotion {
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{
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icon = ItemSpriteSheet.Icons.POTION_MASTERY;
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unique = true;
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}
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@Override
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//need to override drink so that time isn't spent right away
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protected void drink(final Hero hero) {
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curUser = hero;
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curItem = this;
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GameScene.selectItem(itemSelector);
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}
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protected WndBag.ItemSelector itemSelector = new WndBag.ItemSelector() {
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@Override
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public String textPrompt() {
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return "Master an Item";
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}
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@Override
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public boolean itemSelectable(Item item) {
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return
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(item instanceof MeleeWeapon && !((MeleeWeapon) item).masteryPotionBonus)
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|| (item instanceof Armor && !((Armor) item).masteryPotionBonus);
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}
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@Override
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public void onSelect(Item item) {
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if (item == null && !isKnown()){
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GameScene.show( new WndOptions(new ItemSprite(PotionOfMastery.this),
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Messages.titleCase(name()),
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Messages.get(ExoticPotion.class, "warning"),
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Messages.get(ExoticPotion.class, "yes"),
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Messages.get(ExoticPotion.class, "no") ) {
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@Override
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protected void onSelect( int index ) {
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switch (index) {
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case 0:
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curUser.spendAndNext(1f);
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detach(curUser.belongings.backpack);
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break;
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case 1:
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GameScene.selectItem(itemSelector);
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break;
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}
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}
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public void onBackPressed() {}
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} );
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} else if (item != null) {
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if (item instanceof Weapon) {
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((Weapon) item).masteryPotionBonus = true;
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GLog.p( "Your weapon becomes easier to wield!" );
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} else if (item instanceof Armor) {
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((Armor) item).masteryPotionBonus = true;
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GLog.p( "Your weapon becomes easier to wear!" );
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}
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updateQuickslot();
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identify();
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Sample.INSTANCE.play( Assets.Sounds.DRINK );
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curUser.sprite.operate(curUser.pos);
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curItem.detach(curUser.belongings.backpack);
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}
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}
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};
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}
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@ -180,6 +180,7 @@ public class ScrollOfTransmutation extends InventoryScroll {
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n.enchantment = w.enchantment;
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n.curseInfusionBonus = w.curseInfusionBonus;
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n.masteryPotionBonus = w.masteryPotionBonus;
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n.levelKnown = w.levelKnown;
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n.cursedKnown = w.cursedKnown;
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n.cursed = w.cursed;
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@ -99,6 +99,7 @@ abstract public class Weapon extends KindOfWeapon {
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public Enchantment enchantment;
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public boolean curseInfusionBonus = false;
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public boolean masteryPotionBonus = false;
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@Override
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public int proc( Char attacker, Char defender, int damage ) {
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@ -133,6 +134,7 @@ abstract public class Weapon extends KindOfWeapon {
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private static final String AVAILABLE_USES = "available_uses";
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private static final String ENCHANTMENT = "enchantment";
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private static final String CURSE_INFUSION_BONUS = "curse_infusion_bonus";
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private static final String MASTERY_POTION_BONUS = "mastery_potion_bonus";
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private static final String AUGMENT = "augment";
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@Override
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@ -142,6 +144,7 @@ abstract public class Weapon extends KindOfWeapon {
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bundle.put( AVAILABLE_USES, availableUsesToID );
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bundle.put( ENCHANTMENT, enchantment );
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bundle.put( CURSE_INFUSION_BONUS, curseInfusionBonus );
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bundle.put( MASTERY_POTION_BONUS, masteryPotionBonus );
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bundle.put( AUGMENT, augment );
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}
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@ -152,6 +155,7 @@ abstract public class Weapon extends KindOfWeapon {
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availableUsesToID = bundle.getFloat( AVAILABLE_USES );
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enchantment = (Enchantment)bundle.get( ENCHANTMENT );
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curseInfusionBonus = bundle.getBoolean( CURSE_INFUSION_BONUS );
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masteryPotionBonus = bundle.getBoolean( MASTERY_POTION_BONUS );
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augment = bundle.getEnum(AUGMENT, Augment.class);
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}
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@ -207,7 +211,11 @@ abstract public class Weapon extends KindOfWeapon {
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}
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public int STRReq(){
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return STRReq(level());
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int req = STRReq(level());
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if (masteryPotionBonus){
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req -= 2;
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}
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return req;
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}
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public abstract int STRReq(int lvl);
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@ -41,7 +41,7 @@ public class Rotberry extends Plant {
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@Override
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public void activate( Char ch ) {
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if (ch instanceof Hero && ((Hero) ch).subClass == HeroSubClass.WARDEN){
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Buff.affect(ch, AdrenalineSurge.class).reset(1, 200f);
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Buff.affect(ch, AdrenalineSurge.class).reset(1, AdrenalineSurge.DURATION);
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}
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Dungeon.level.drop( new Seed(), pos ).sprite.drop();
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@ -834,7 +834,7 @@ public class ItemSpriteSheet {
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}
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private static final int EXOTIC_POTIONS = xy(1, 7); //16 slots
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public static final int POTION_ARENSURGE= EXOTIC_POTIONS+0;
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public static final int POTION_MASTERY = EXOTIC_POTIONS+0;
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public static final int POTION_SHIELDING= EXOTIC_POTIONS+1;
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public static final int POTION_MAGISIGHT= EXOTIC_POTIONS+2;
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public static final int POTION_SNAPFREEZ= EXOTIC_POTIONS+3;
|
||||
|
@ -847,7 +847,7 @@ public class ItemSpriteSheet {
|
|||
public static final int POTION_CLEANSE = EXOTIC_POTIONS+10;
|
||||
public static final int POTION_DIVINE = EXOTIC_POTIONS+11;
|
||||
static {
|
||||
assignIconRect( POTION_ARENSURGE, 7, 7 );
|
||||
assignIconRect( POTION_MASTERY, 7, 7 );
|
||||
assignIconRect( POTION_SHIELDING, 6, 6 );
|
||||
assignIconRect( POTION_MAGISIGHT, 7, 5 );
|
||||
assignIconRect( POTION_SNAPFREEZ, 7, 7 );
|
||||
|
|
Loading…
Reference in New Issue
Block a user